DrDoctor's Cherry Jam Soaked Gift Sack

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DrDoctor
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DrDoctor's Cherry Jam Soaked Gift Sack

Post by DrDoctor »

https://www.dropbox.com/sh/iizz7pqzfs9d ... Dsvva?dl=0

A collection of numerous resource files I've made over the course of time. Ranging from sprite sets to 3d enemies
List
DIA2C8.png
diablos - hi-res character sprite set of Diabolos from Final Fantasy XIV:A Realm Reborn (Made from Source Filmmaker)
sarge2e8.png
sarge2e8.png (9.31 KiB) Viewed 2224 times
Doom 64 Resprites - (reupload) a collection of alternate and expanded sprites for Doom 64 objects and enemies


3D_XenoPack.PK3 - A collection of 3d Xenomorphs from AVP3, Colonial Marines and Isolation. Though they have DECORATE it is somewhat rudimentary and is meant to be expanded on (Some of these are kinda high poly, especially the Isolation Big Chap and is recommended to use sparingly. PK3 has a test level (MAP1) These are 3D ONLY, their 2d sprites are just placeholders


D64_HIRES.PK3 - (WIP) A collection of Hires textures for Doom 64 (Mostly tech base) Is compatible with D64:Retribution though liquids are finicky due to their expanded frames
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Enjay
 
 
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Re: DrDoctor's Cherry Jam Soaked Gift Sack

Post by Enjay »

Some cool stuff here. The Xeno resource is particularly impressive. As you say, the DECORATE could do with a bit of tweaking (mostly to make them a bit faster/more deadly IMO) but perhaps that could be mitigated by using them in a map of twisting tunnels and limited visibility rather than this open test map.

:thumb:
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DrDoctor
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Re: DrDoctor's Cherry Jam Soaked Gift Sack

Post by DrDoctor »

UPDATE 11-14-2019
Added reworks to the D64 Baron and Hellknight as well as some small editions in a folder called "11-14-19"
goats.png
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MFG38
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Re: DrDoctor's Cherry Jam Soaked Gift Sack

Post by MFG38 »

Love the look of that Diabolos sprite set! Kinda want to see if I could use them in a possible project down the line.
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DrDoctor
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Re: DrDoctor's Cherry Jam Soaked Gift Sack

Post by DrDoctor »

well yeah, everything here is free to use as long as proper credit it due.
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