[Skins] 120 Doomguy Variant Skins, released+fixed!

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[Skins] 120 Doomguy Variant Skins, released+fixed!

Postby Doomkid » Sat Oct 20, 2018 8:25 pm

The pack of 120 marine variant skins is finally complete! These are perfect for enhancing your experience in Deathmatch, Co-op or Survival. No bothersome SFX and no tiny/invisible skins.

EDIT: This has been fixed as of 18/11/18. A skin was replaced, more credits were added (thanks to TheMightyHeracross) and some HUD faces were added.

Here's what's included:

Spoiler:


http://doomshack.org/wads/120skins_.zip

There was a huge bug with 2 of the skins: The wrong number of frames were present which resulted in "standing" dead marines. These have all been fixed, the bald marine and dark complexion marine have both been updated and look much better now as well.

This is the Really Real final version!
Last edited by Doomkid on Tue Nov 20, 2018 5:26 am, edited 4 times in total.
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Re: [Resource] All the Doomguy variants (105 so far)

Postby Rachael » Sat Oct 20, 2018 8:57 pm

This is pretty neat, thank you for spending the time to do that. :)
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Re: [Resource] All the Doomguy variants (105 so far)

Postby Enjay » Sun Oct 21, 2018 11:24 am

I don't know if these are any use to you. I did them years ago (15 years apparently!). They are just a few marine recolour/recombinations.

Image

https://www.doomworld.com/idgames/skins/variants

One thing of (minor) interest is that the face for the helmet-less variations was done from "scratch" (sort of) using one of the status bar pictures and the zombie head for a reference, I slowly scaled the status bar face down, pixel-by-pixel until it was the right size and relative dimensions and then touched it up to look right.

Feel free to use them, or reject them, as you see fit.
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Re: [Resource] All the Doomguy variants (105 so far)

Postby Doomkid » Mon Oct 22, 2018 1:58 am

Cheers to both of you :) It looks like most of those are already in here Enjay, but it's good to know which ones you made, I'll be able to credit that set appropriately now
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Re: [Resource] All the Doomguy variants (107 so far)

Postby Doomkid » Sun Nov 04, 2018 7:03 am

Time for an update, up to 107 and a whole bunch of custom HUD faces have been added as well!

(edited)
Last edited by Doomkid on Wed Nov 14, 2018 6:58 am, edited 1 time in total.
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Re: [Resource] All the Doomguy variants,107 so far+new HUD f

Postby sylandro » Sun Nov 04, 2018 12:31 pm

This is very cool. Out of curiosity, did you stumble upon any doom 64 variants of the marine during your search?
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Re: [Resource] 120 Doomguy Variant Skins, released!

Postby Doomkid » Wed Nov 14, 2018 6:59 am

Sadly, I did not, it would be very cool to see classic Doomguy with the Doom64 armor.
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Re: [Skins] 120 Doomguy Variant Skins, released+fixed!

Postby Doomkid » Sun Nov 18, 2018 6:18 am

This has just been edited and upgraded slightly: credits were added (thanks to TheMightyHeracross) and a skin was replaced. There are also a couple new HUD faces. Enjoy!
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Re: [Skins] 120 Doomguy Variant Skins, released+fixed!

Postby Doomkid » Tue Nov 20, 2018 5:26 am

http://doomshack.org/wads/120skins_.zip

There was a huge bug with 2 of the skins: The wrong number of frames were present which resulted in "standing" dead marines. These have all been fixed, the bald marine and dark complexion marine have both been updated and look much better now as well.

This is the Really Real final version!
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