Okay, repurposing this buried old topic. A master resource for my Doom mapping excursions. (It should be useful in the future for others, as well... but I need to finish the documentation first.)
DoomTex Highlights:
- Numerous metal & "industrial" textures for your techbases, and lots of lights and other bits for hell maps!
- Keycard, Skullkey, and Quake-style shootable switches. (With sounds!)
- Sound sequences fitting for hell doors and mechanisms. (Including those gross flesh elevators!)
- Decals for signs and various wall effects.
- ACS utility functions for remote doors and other fun stuff.
Some of the new things:
Spoiler:
Downloads: