Code: Select all
/* Monsters */
Actor Afrit replaces CommanderKeen 72
{
Health 2500
Speed 8
Radius 20
Height 64
Mass 400
PainChance 30
Monster
+FLOAT
+NOGRAVITY
+BRIGHT
+DONTHARMCLASS
+DONTFALL
SeeSound "baron/sight"
PainSound "baron/pain"
DeathSound "baron/death"
ActiveSound "baron/active"
Obituary "%o was scorched by an Afrit."
states
{
Spawn:
KEEN A 10 A_Look
loop
See:
KEEN ABCD 3 A_Chase
Loop
Pain:
KEEN A 3 A_Pain
goto See
Missile:
KEEN EF 6 A_FaceTarget
KEEN G 1 A_FatAttack1
KEEN G 1 A_FatAttack2
KEEN G 1 A_FatAttack3
KEEN G 1 A_FaceTarget
KEEN GGG 1 A_SkelMissile
goto See
Death:
KEEN I 5
KEEN J 5 A_Scream
KEEN K 5
KEEN L 5 A_Fall
KEEN MNOPQ 5
KEEN R 6 A_BossDeath
stop
}
}
Actor PlasmaMarine replaces WolfensteinSS 84
{
Health 250
Speed 16
Radius 20
Height 56
Mass 100
PainChance 30
Translation 2
Monster
+DONTHARMCLASS
+FLOORCLIP
SeeSound "grunt/sight"
PainSound "grunt/pain"
DeathSound "grunt/death"
ActiveSound "grunt/active"
Obituary "%o was melted by a Plasma Marine."
states
{
Spawn:
PLAY AB 10 A_Look
loop
See:
PLAY AABBCCDD 1 A_Chase
Loop
Pain:
PLAY G 3
PLAY G 3 A_Pain
goto See
Missile:
PLAY E 2 A_FaceTarget
PLAY F 1 A_BspiAttack
PLAY E 2 A_FaceTarget
PLAY F 1 A_BspiAttack
PLAY E 2 A_FaceTarget
PLAY F 1 A_BspiAttack
goto See
Death:
PLAY H 10
PLAY I 10 A_Scream
PLAY J 10 A_Fall
PLAY K 10
PLAY N -1
stop
XDeath:
PLAY O 5
PLAY P 5 A_XScream
PLAY Q 5 A_Fall
PLAY RSTUV 5
PLAY W -1
stop
Raise:
PLAY MKJIH 5
goto See
}
}
Note that my own ones contain lines like
Code: Select all
//Ancient Aliens
Actor ALIEN_Arachnotron : Arachnotron replaces Arachnotron 68 {}
Actor ALIEN_Fatso : Fatso replaces Fatso 67 {}
The zip file contains the following DECORATE files at the moment:
- Ancient Aliens
- Doom 2 The Way id Did
- Deus Vult II
- Going Down
- Lunatic
- Scythe 2
- Scythe X
- Survive in Hell (Missing rocket tails and permanent blood, not that anyone will miss them...)
- UAC Ultra