Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!


Postby Cage » Sat Aug 18, 2018 5:49 am


If you haven't played Doom 64 for Doom II yet, you should now, it's amazing!
D64D2 Forum Thread

This is the boss Motherdemon monster I made for the Doom64D2 project. Much like project itself, this monster's concept is taken directly from Doom64 and then remade from scratch by me for a better fit within vanilla Doom.

I always inteded this monster to be available for everyone to use - it's been around a month since D64D2's release, so I think most people had a chance to play it and associate it with the project it has been made for, so I'm making the sprites public today!

Available for non commercial use (including editing/modifications) for everyone as long as credit is given.

  • Cage - adapting design, 3d model, animation, final sprite overpainting
  • Midway - Original Doom64 game and monster designs/renders
  • Mechadon, Death Egg - Doom64D2 project leaders

RGB sprite sheet (including non-fx/light attack frames)
https://drive.google.com/file/d/1PiH8Aj ... sp=sharing

Offset frames (doom palette)
https://drive.google.com/file/d/1u_efTc ... sp=sharing
User avatar
A trash bag full of empty coke bottles
Joined: 08 Jan 2006
Location: San Escobar
Discord: Cage#9861

Re: [SPRITES][MONSTER]Motherdemon

Postby Valken » Sat Aug 18, 2018 6:40 am

I wanted to say this was an amazing monster. Now we need to set it up as its own instead of a monster replacement for the Cyberdemon and then it would be good to go!
Joined: 08 Jun 2015

Re: [SPRITES][MONSTER]Motherdemon

Postby Gorman Frebmane » Sat Aug 18, 2018 4:59 pm

It does look like something out of supplice though.
Gorman Frebmane
Joined: 13 Jan 2018

Re: [SPRITES][MONSTER]Motherdemon

Postby jazzmaster9 » Sun Aug 19, 2018 6:09 am

Cage you magnificently talented art machine :D you actually made it.
It been a long time coming having a Classic Doom Styled Mother Demon.
User avatar
Grossly Incandescent
Joined: 19 Apr 2012

Re: [SPRITES][MONSTER]Motherdemon

Postby wildweasel » Mon Aug 20, 2018 10:47 am

Gorman Frebmane wrote:It does look like something out of supplice though.

If you wonder why that is, have a look at the person who posted it. ;)
User avatar
「お前はもうトースト」[you are already toast.]
Moderator Team Lead
Joined: 15 Jul 2003

Re: [SPRITES][MONSTER]Motherdemon

Postby NeonLights95 » Mon Aug 20, 2018 1:46 pm

These sprites look nice! High quality! Top notch! 10/10
User avatar
Joined: 10 Feb 2017
Location: Michigan, USA

Re: [SPRITES][MONSTER]Motherdemon

Postby ramon.dexter » Tue Aug 21, 2018 1:24 am

From the style point of view, this looks more raven-styled. And I like it.
User avatar
Joined: 20 Oct 2015
Location: Kozolupy, Bohemia

Re: [SPRITES][MONSTER]Motherdemon

Postby neoworm » Tue Aug 21, 2018 4:37 am

Hmmm... Add legs and we can have another Korax-like Serpent Rider.
User avatar
Joined: 23 Sep 2005
Location: Czech Republic

Re: [SPRITES][MONSTER]Motherdemon

Postby osjclatchford » Tue Aug 21, 2018 11:33 am

its a beautiful thing...

but its to be expected where cage is involved

what we need now is a set of doom/doom2 themed unmaker hud sprites to go with it :wink:
Joined: 07 Feb 2011

Re: [SPRITES][MONSTER]Motherdemon

Postby Enjay » Sun Sep 02, 2018 3:27 pm

It really is an impressive sprite set. Personally, I much prefer it to the D64 version. All of the sprites in that game are blurry and indistinct (a function of the production method), despite being larger than the original Doom PC ones.

With the nice pixel-art details in this one, the motherdemon looks far meaner and I've got a much clearer idea of what it is meant to look like with this sprite versus the D64 original. I also really like the choices about how the metal/techy bits look.

I agree that it wouldn't look out of place in a Raven game too and, yup, it has a familial-like resemblance to Korax. None of these are bad things. :D
User avatar
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
Joined: 15 Jul 2003
Location: Scotland

Re: [SPRITES][MONSTER]Motherdemon

Postby IMX » Sun Nov 04, 2018 7:23 pm

Excellent! Thanks for making it available!
User avatar
Just a spoke on the wheel.
Joined: 11 May 2013
Location: Frogland, Mexico

Return to Resources

Who is online

Users browsing this forum: No registered users and 3 guests