[Sprites] 3D Artist Gone Rogue [Update 1.1] im back..sort of

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NihalRahman
Posts: 20
Joined: Sun Apr 16, 2017 6:29 pm

[Sprites] 3D Artist Gone Rogue [Update 1.1] im back..sort of

Post by NihalRahman »

Heyaa there ZDoom community !

[ I am NIHAL , a 3D Artist who has just started making sprites for Doom Mods ]

So here i will post some of my works , they are / will be some random sprites that i make , they won't always follow a style / theme
but i will try to have KICKASS POLISH on each and everyone of them

you are free to use my sprites , no permission required , just credit me :)

Here is the stuff i want to do :
- Full Doom 2016 Weapon stuff ( mostly single-player )
- a doom 2016 gauss cannon variation for kreigsland ( I have finished the texturing )
- a minigun ( M134 )
- Random pickup Sprites

Update log :
Spoiler:
so here we go :

Doom 4 Shotgun [ WIP][3D Render]
Spoiler:
Doom UAC Security/Elite Guard Sprites [WIP]
Spoiler:
Last edited by NihalRahman on Thu Oct 19, 2017 6:02 am, edited 11 times in total.
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insightguy
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Joined: Tue Mar 22, 2011 11:54 pm

Re: [Sprite] 3D Artist Gone Rogue ( Check Back Often )

Post by insightguy »

For the poll above, why can't we have both? one version with and another without?
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NihalRahman
Posts: 20
Joined: Sun Apr 16, 2017 6:29 pm

Re: [Sprite] 3D Artist Gone Rogue ( Check Back Often )

Post by NihalRahman »

insightguy wrote:For the poll above, why can't we have both? one version with and another without?
Fixed it
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nazakomu
Posts: 131
Joined: Wed Nov 30, 2016 12:51 am
Graphics Processor: nVidia with Vulkan support

Re: [Sprite] 3D Artist Gone Rogue ( Check Back Often )

Post by nazakomu »

I am really digging this and I can't wait to see more!
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NihalRahman
Posts: 20
Joined: Sun Apr 16, 2017 6:29 pm

Re: [Sprite] 3D Artist Gone Rogue ( Check Back Often )

Post by NihalRahman »

Thanks nazakomu , i am now currently working on the UAC Security Enemy sprite , this is more of a handpainted job , but i will post a non-doom style custom shaped version and a doom style version , which is lot harder

but i am unsure of the weapon they will carry
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NihalRahman
Posts: 20
Joined: Sun Apr 16, 2017 6:29 pm

Re: [Sprite] 3D Artist Gone Rogue ( Check Back Often )

Post by NihalRahman »

Here is a animation

7 frames , without motion blur , working on Muzzle flash

after i finish the muzzle flash , i will make the pickup sprite , and realease the shotgun with no upgrade without motion blur ( thats a handful )

then i will probably make the shell sprites , which are ready

Edit* : before anyone notices , yes , a polygon noticible on the hand , and i fixed that with a subdiv , the final version will have the fix
Attachments
Animation GIF Shotgun
Animation GIF Shotgun
Webp.net-gifmaker.gif (172.95 KiB) Viewed 2180 times
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NihalRahman
Posts: 20
Joined: Sun Apr 16, 2017 6:29 pm

Re: [Sprites] 3D Artist Gone Rogue [Update 1]

Post by NihalRahman »

finished the motion blur frames , now this was a little tough

i made a lot of extra motion blur shotgun pump frames for custom animation work

but playing all of them will feel sluggish , so i advise you to skip some frames , here is a example

notice the hands , and pump :
skipped frames
Image

All Frames
Image

now if used correctly , you can make really smooth animation with all the frames used.
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NihalRahman
Posts: 20
Joined: Sun Apr 16, 2017 6:29 pm

Re: [Sprites] 3D Artist Gone Rogue [Update 1.1] im back..sor

Post by NihalRahman »

Annd i am back , i got some new enemy sprites , and i will make more stuff often from now on , life shat on me the last Few weeks
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