List with the animation sets included:
- Idle
- Run
- Bite from left to right
- Bite from right to left
- Jump
- Death
105 frames originally, 53 as sprite, 128x128 png unpaletted.
Download (2MB)
I don't want to be a whiny nagging jerk, but any news on this?Zanieon wrote:The entire metal parts i will probably paint in the gray tone as aluminium has because originally they are pretty black so the render don't get it right as you see, for the body the suggestion is good, i will take that as base.
Well then, i can work better on this after the next week, because for now i have to finish all the stuff of my game project as the deadline of my course is the next saturday.
Spoiler:
My project named 3rd Doom now. Yeah, first I called it "GZDoom 3". Your right I don't want to drive people into despair, because GZDoom is source port.ramon.dexter wrote:wow, gzDoom 3
I'd be very grateful if you could help with this .Zanieon wrote:N1 dude, i wish you luck with that, i may also make Doom 3 Hellknight as sprite, but first i still need do a final touch on this one as by now is still not looking so much as sprite.
Bloody fantastic. Any chance of a CHERUB? I cannot even begin to tell you how long I've been looking for a DOOM 1 and 2 style sprite set of the Cherub from Doom 3.Zanieon wrote:
List with the animation sets included:
- Idle
- Run
- Bite from left to right
- Bite from right to left
- Jump
- Death
105 frames originally, 53 as sprite, 128x128 png unpaletted.
Download (2MB)