Enjay wrote:Well, that certainly shows, when used well, just how effective those textures can be. Scrolling past it quickly, I thought it was a Doom3 screenshot until I saw the corpses and the weapon.
Thank you, man

wildweasel,
Ok!
Enjay wrote:Well, that certainly shows, when used well, just how effective those textures can be. Scrolling past it quickly, I thought it was a Doom3 screenshot until I saw the corpses and the weapon.
DOOMGABR [RU] wrote:Thank you for your textures! look at this
wildweasel wrote:Hi, could you shrink the screenshot or convert it to a clickable link instead? It is too large for the forum.
wildweasel wrote:Thank you. I figure I should mention it looks pretty nice, I hope these go to good use!
DOOMGABR [RU] wrote:I'm so glad to see your opinion, hidfanWork in progress. So, I take it, you are working on brightmaps?
wildweasel, done!
hidfan wrote:MrRocket did these :
https://www.doomworld.com/vb/post/1715114
Spoiler:
Cherno wrote:Try rotating the top texture by 90 degrees until it looks correct. It might also have to be flipped.
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