Page 32 of 33

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Thu Feb 20, 2020 10:07 pm
by Captain J
Much, ultra, super better than my pillows-shaded version!! Looks impressive and new now. Thank you so much!

Also i know where the resource for Lost Levels SS is. Maybe i should look for this one now.

EDIT: And here you go! HD version of my old work, Flamethrower Soldat. Provided by Sgt. Shivers! This might be a good start. Or analyze the base or something!
Flamer_Guy.zip

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Fri Feb 21, 2020 11:11 pm
by Alex238
Captain J wrote:EDIT: And here you go! HD version of my old work, Flamethrower Soldat. Provided by Sgt. Shivers! This might be a good start. Or analyze the base or something!
Flamer_Guy.zip


:thumb: Thanks, i will use it.

Here are the 3 first frames of the guard, what do you think?

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Sat Feb 22, 2020 12:08 am
by Captain J
Very much faithful to the original. You're doing absolutely great! But i'd make the helmet even more brighter and shiner, though.

Also have you ever heard Blade of Agony? It's Wolfendoom TC with tons of HD Wolf3D sprites and there are some Lost Levels enemy sprites as well. But it's still WIP, so would be wise if you ask the authors before using them.

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Sat Feb 22, 2020 2:23 pm
by Alex238
Captain J wrote:Also have you ever heard Blade of Agony? It's Wolfendoom TC with tons of HD Wolf3D sprites and there are some Lost Levels enemy sprites as well. But it's still WIP, so would be wise if you ask the authors before using them.


Yeah, i was seeing their sprites, but i don't know if them will work.

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Sat Feb 22, 2020 11:38 pm
by Captain J
Again, asking for a permission by like, messaging before using might be okay. And i could help you with the improvement also if you need any assistance.

And i remember seeing HD Submarine Willy sprite but customized on the Credit page. So that's a thing!

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Wed Feb 26, 2020 2:06 pm
by Alex238
Captain J wrote:And i remember seeing HD Submarine Willy sprite but customized on the Credit page. So that's a thing!


Yeah, i think i have seen that sprite in other place as well. :?

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Fri Feb 28, 2020 12:33 pm
by Captain J
Nice rotations! And right, i'll be working on the helmet improvements once my personal work is done.

Also there he is! The caricature of Doomjedi as Submarine Willy from the BoA website:
maximgenis2.PNG
As convenient as it is, would be nice if we could see all the HD Wolf3D sprites(including minor bosses) in Blade of Agony.

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Sun Mar 01, 2020 7:52 am
by Captain J
This is kinda important and intentional double post-- Because i just finished the improvement of the green guard's helmet! Special thanks to FormGen whomever made Submarine Willy's sprite and his helmet.
TLE guard progress2.png

And btw, would be really nice and improving if you could follow the edited version of some bosses:
viewtopic.php?f=4&t=15080&start=15600#p786961

viewtopic.php?f=43&t=52102&p=930442&#p929988

Because they look so much lively and expressive. Credit goes to Ringman and me!

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Fri Mar 20, 2020 12:05 pm
by Alex238
it's almost done :D

Here's a preview:

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Fri Mar 20, 2020 10:10 pm
by Captain J
Glad you're back with the awesome result! I definitely can feel that spriting from scratch is excruciatingly hard. The quality is really smooth and exactly like the original version, but in HD!

Kudos for your professional spriting. Looking forward to it finished!

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Mon Mar 23, 2020 2:59 pm
by Alex238
Captain J wrote:Glad you're back with the awesome result! I definitely can feel that spriting from scratch is excruciatingly hard. The quality is really smooth and exactly like the original version, but in HD!

Kudos for your professional spriting. Looking forward to it finished!


Thanks! :D
I hope i can finish it soon.

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Sun May 24, 2020 4:42 pm
by Kagur
So here is my edit of some of the fine sprite work done on this thread; I present you Rakeesh the Indian Policeman:

https://postimg.cc/3yBKdGCv

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Mon May 25, 2020 9:57 am
by CeeJay
That's a mighty fine edit you've done there.

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Thu May 28, 2020 10:29 am
by domino089
I'm currently doing a compilation of high resolution sprites from various users to make a mod that includes both Wolfenstein 3D, Spear of Destiny and the missions pack, precisely for the missions pack in the sprites that I found from Submarine Willy are missing for redrawing 3 death sprites (SUBWH0, SUBWI0, SUBWJ0) could someone redraw these 3 missing sprites? attached Submarine Willy sprites

Re: [WIP] Wolfenstein 3D HQ Sprites

PostPosted: Thu Jun 18, 2020 4:23 pm
by Alex238
Hi :D
I have taken a break from the TLM Guard to start working on a new project, but don't worry the Guard it's almost finished :wink:



The new project is this one :)



[W.I.P.] The Guard's Pre-firing, firing and damage rotations for Wolfenstein 3d JaguarPC by JoeyTD

What do you think? :lol: