[WIP] Wolfenstein 3D HQ Sprites

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Captain J
 
 
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Captain J »

And it's back! Nice changes, and i hope other sprites gets improved as well.
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Wiw
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Wiw »

While we're at it, I went back and fixed the eyes on the Pacman ghosts.

Image
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SoulCircle
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by SoulCircle »

Is it just me or have the shadows always looked misaligned? I never noticed it.
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Alex238
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Alex238 »

DenisBelmondo
Those are some really excellent boots
thanks :D :D :D
I've been spending some time on the guard's face again, how does this look in comparison to the old one?
Really good job. I like it :o :o :o :o
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Beaky
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Beaky »

To be honest, i like the old face more. The edits you've made
makes him look fatter and less fit. They eyes also look too
Close together making him look "less smart".

You could try removing the pixel on the most left of the mouth,
push the nose farther left and separate the eyes more.
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Alex238
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Alex238 »

I made a little modification to the officer

Image

And i recreated the SNES death animation. :)

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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Captain J »

Sweet shit, someone finally managed to make Hitler's SNES style death! Well, although it needs some extra-polish, like arms and boots at 2nd and 3rd frame, but it looks interesting nonetheless.
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Alex238
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Alex238 »

yep, that's right :lol: :lol:
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Wiw
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Wiw »

By the way, what is this thread doing in Gameplay Mods? Shouldn't it be in Graphics/Sound Patches?
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Gamma64 »

[The former contents of this comment is now invalid, but I would like to use it to state that you have all done an excellent job on this, and this is an asset to the community that has never been done before. ]
Last edited by Gamma64 on Tue Jul 18, 2017 2:50 am, edited 1 time in total.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Wiw »

Yeah... but... this is a thread about the sprites. Presumably you're referring to CeeJay's HQ mod?
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by wildweasel »

Gamma64 wrote:It every entity, sound, and texture is replaced, and re-defined. In the case duplicate sounds, there are random sounds instead, with (I believe) 3 "Achtung!" sounds. To me, that's a gameplay enhancement mod, but the choice is yours.
I don't see a "mod" in here to download - it's a thread full of images. Therefore, I'm going to make the judgment call that this belongs in resources.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Gamma64 »

Fair enough.
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LkMax
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by LkMax »

I've been away from this forum for almost a year, and only restarted work on my "hd" pack recently (I had lost interest for a time). I will update my old thread before the start of next month, ready or not (there's 37% of the mission pack textures still left to do, almost all sprites are done besides bosses), the new Wolfenstein announcement and my finals week ending at the start of july made me reconsider finishing what I started.
Ringman wrote:Has there been any progress on splitting out the sprites? If you've got any done or anything you want uploaded to the repository, please let me know!
Ouch, sorry, I completely forgot and it took me, what, 6 months to reply now? :o
Hopefully CeeJay's help was useful.
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Re: [WIP] Wolfenstein 3D HQ Sprites

Post by Reactor »

Hm! Will there be any hi-res sprite remakes out of Spear: End of Destiny sprites? Most of them would be damn easy, only the bosses and the Clones would be trickier.
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