DOOM Weapons for DOOM...? VERSION 2.0 NOW AVAILABLE!

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Re: WIP DOOM Weapons for DOOM...?

Postby Carbine Dioxide » Wed Jul 13, 2016 3:47 am

We don't need frames, at least I don't. Just a sheet of the idle frames without hands and we should be good to go.
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Re: WIP DOOM Weapons for DOOM...?

Postby DoomKrakken » Wed Jul 13, 2016 11:10 am

Neccronixis wrote:I am going to release the new set of sprites on the 18th of July. Most of the sprites have been redone and they feature their corresponding upgrades. If you would like to get an idea of what has been done with the sprites, you can see them here in this video:

https://www.youtube.com/watch?v=WCeC4JAuOyQ

I did upload a set of the sprites seen in this thread without the hands; I don't plan on doing a hands free sprites with the new set any time soon because I don't look forward to editing hundreds of sprite frames.


I saw the video, and it looks AWESOME. :D THAT'S HOW WE DOOM (2016).

And those BFG Tracers, I wonder how that was done... I've been trying to figure out how to do the tracers without them targeting you, and all lightning like. IT'S SO AWESOME!

There was something major missing... the mobile turret's opening/closing animations, and the look of the closed mobile turret chaingun while firing. I was looking most forward to that.

Do you think you could add those animations in a future update?

Also... dual SSGs? Seriously? :|
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Re: WIP DOOM Weapons for DOOM...?

Postby Doomguy5th » Thu Jul 14, 2016 1:20 pm

I tried removing the precision bolt from the current Gauss Cannon.
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Re: WIP DOOM Weapons for DOOM...?

Postby Neccronixis » Thu Jul 14, 2016 9:46 pm

There will be multiple variations of each sprite that correspond to the attachments:
Gauss Cannons.png
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Re: WIP DOOM Weapons for DOOM...?

Postby Doomguy5th » Fri Jul 15, 2016 12:23 am

Neccronixis wrote:There will be multiple variations of each sprite that correspond to the attachments:
Gauss Cannons.png

Will there be animations for the gauss cannon body to open when fired? What I mean by that is what I have done with my gauss cannon (and yes, I did give credits to SAHZALPABAEL, Doomero, Keksdose, AlphaEnt, TheChamaleonMalingo, you (Neccronixis), and IAmInnocent), where like after you primary fire, the gun body opens up after releasing the giant projectile, then folds back into it's normal form.
Spoiler:

Don't get me wrong, it still looks great, and I love those sprites, even without the animation I would like to see.
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Re: WIP DOOM Weapons for DOOM...?

Postby Neccronixis » Fri Jul 15, 2016 1:09 am

There is a small animation for when you use the Siege mode, I believe it's called. It's not as complex as the animation seen in that video though. Whoever did those animations did a good job too.
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Re: WIP DOOM Weapons for DOOM...?

Postby NullWire » Fri Jul 15, 2016 2:14 pm

You make already the 3 kind of grenades?
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Re: WIP DOOM Weapons for DOOM...?

Postby Terg500 » Sat Jul 16, 2016 10:08 am

Neccronixis wrote:There is a small animation for when you use the Siege mode, I believe it's called. It's not as complex as the animation seen in that video though. Whoever did those animations did a good job too.

Would it be possible to contact the author of this so you could use it? I don't know how hard it is to make these sprites but if not could you try to recreate what he has done yourself?
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Re: WIP DOOM Weapons for DOOM...?

Postby Doomguy5th » Sat Jul 16, 2016 12:55 pm

Terg500 wrote:
Neccronixis wrote:There is a small animation for when you use the Siege mode, I believe it's called. It's not as complex as the animation seen in that video though. Whoever did those animations did a good job too.

Would it be possible to contact the author of this so you could use it? I don't know how hard it is to make these sprites but if not could you try to recreate what he has done yourself?

Pretty sure IAmInnocent is open to anyone using them, you probably don't need to ask him about those sprites, since I just used them for my BD submod's Gauss Cannon with proper credits.
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Re: WIP DOOM Weapons for DOOM...?

Postby Clownman » Sun Jul 17, 2016 8:21 am

The new shotgun looks weird compared to the old IMO, It looks like a filter was put on it.
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Re: WIP DOOM Weapons for DOOM...? VERSION 2.0 NOW AVAILABLE!

Postby Neccronixis » Mon Jul 18, 2016 1:05 am

Version 2.0 is now available for everyone to download! Thanks everyone for your patience :)
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Re: WIP DOOM Weapons for DOOM...? VERSION 2.0 NOW AVAILABLE!

Postby DBThanatos » Mon Jul 18, 2016 1:33 am

Thank you for your amazing sprites man!
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Re: DOOM Weapons for DOOM...? VERSION 2.0 NOW AVAILABLE!

Postby Major Cooke » Mon Jul 18, 2016 7:56 am

Agreed. We love every bit of them. We, the D4D team, thank you!

Neccronixis wrote:Image


Oh my god that's sexy.
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Re: DOOM Weapons for DOOM...? VERSION 2.0 NOW AVAILABLE!

Postby enderkevin13 » Mon Jul 18, 2016 1:10 pm

Can you post some of the new sprites? I can't download the pack right now I'm on a phone, and I don't have access to a computer for a while. :(
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Re: DOOM Weapons for DOOM...? VERSION 2.0 NOW AVAILABLE!

Postby Doomguy5th » Mon Jul 18, 2016 1:58 pm

OH MY... YES IT'S HERE!!

You guys are awesome.
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