[Sprites] Weapon hand templates

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!

Re: [Sprites] Weapon hand templates

Postby Ryan Cordell » Sat Oct 17, 2009 3:12 am

Also, something about the glove's.. Ehm, loose starting sections, however you call those bastard wrinkles on the start of it.. They seem a fair bit longer than other Doomguy gloved hands would have 'em. They seem like they could be surgical gloves if they were stretched. Which I guess is also a bit the fault of the shading used there.
User avatar
Ryan Cordell
PDA Man
 
Joined: 06 Feb 2005
Location: Capital of Explodistan

Re: [Sprites] Weapon hand templates

Postby Xim » Tue Oct 20, 2009 11:40 am

Yay.
Attachments
BLKHANDS2.png
BLKHANDS2.png (52.72 KiB) Viewed 3224 times
User avatar
Xim
 
Joined: 20 Feb 2009
Location: A wretched hive of scum and villainy

Re: [Sprites] Weapon hand templates

Postby XutaWoo » Thu Oct 22, 2009 11:33 pm

The skintone looks more olive than human black.
User avatar
XutaWoo
one day when going to see the rabbit, there was a previous visitor ...
 
Joined: 30 Dec 2006
Location: beautiful hills of those who are friends

Re: [Sprites] Weapon hand templates

Postby The_Funktasm » Sat Nov 07, 2009 12:06 am

MidoriMan wrote:Behold, a lovely set of Agent Zero-type hands, with a new sleeve.

Spoiler:


Credits-

Marty Kirra, Neoworm, WildWeasel - Various hands
Psyche.co.uk - The original image for the leather jacket sleeve.
Me - Editing, Splicing, Etc.


I can't help but think Deus Ex. Or fallout.
14milfallout.png



BTW, didn't Ceeb have a blood resource? My computer crashed real bad and died back in September and I lost it.
The_Funktasm
Banned User
 
Joined: 17 Mar 2009
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Postby The_Funktasm » Sat Nov 07, 2009 4:49 pm

Oh, and I realize this is a double post, but this warrants it.

Caleb/Agent Zero hands sheet. Thanks, weasel!
Spoiler:

Would be great for a WWII wad or any other times that the gloves are off.

Also in Dawn of the Dead form.
Spoiler:
The_Funktasm
Banned User
 
Joined: 17 Mar 2009
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Postby chronoteeth » Sat Nov 07, 2009 10:42 pm

Is that smg an edit? Thats a nice lookin' smg :3
User avatar
chronoteeth
abubub
 
Joined: 08 Sep 2004

Re: [Sprites] Weapon hand templates

Postby The_Funktasm » Sat Nov 07, 2009 10:57 pm

The gun I posted? No, its a screenshot rip from a fallout 3 mod added onto the arm he posted. And it's a heavy combat pistol in 14mm. For comparison, I believe .45 is 11.45mm. The closest thing to this round is the S&W .500 round, which is 12 or 13.
Edit: Creepy, similar avatars.
Last edited by The_Funktasm on Sun Nov 08, 2009 3:16 am, edited 2 times in total.
The_Funktasm
Banned User
 
Joined: 17 Mar 2009
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Postby Xim » Sat Nov 07, 2009 11:20 pm

14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.

The old Fallout games are amazing.
User avatar
Xim
 
Joined: 20 Feb 2009
Location: A wretched hive of scum and villainy

Re: [Sprites] Weapon hand templates

Postby TheDarkArchon » Sun Nov 08, 2009 3:44 am

Xim wrote:14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.

The old Fallout games are amazing.


Pity the weapon wasn't that good because the only ammo for it was AP ammo, which was utterly useless in Fallout 1 & 2.
User avatar
TheDarkArchon
OUT!
 
Joined: 07 Aug 2004
Location: Some cold place

Re: [Sprites] Weapon hand templates

Postby The_Funktasm » Sun Nov 08, 2009 3:49 am

TheDarkArchon wrote:
Xim wrote:14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.

The old Fallout games are amazing.


Pity the weapon wasn't that good because the only ammo for it was AP ammo, which was utterly useless in Fallout 1 & 2.


There are patches that fix that.
The_Funktasm
Banned User
 
Joined: 17 Mar 2009
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Postby chronoteeth » Sun Nov 08, 2009 4:07 am

How'd you make it look not like a model rip? It looks awesome!
User avatar
chronoteeth
abubub
 
Joined: 08 Sep 2004

Re: [Sprites] Weapon hand templates

Postby The_Funktasm » Sun Nov 08, 2009 4:15 am

chronoteeth wrote:How'd you make it look not like a model rip? It looks awesome!

I isolated it from the picture, shrank it, cut away the edges until they were smooth, desaturated it, and set it onto the hand.
The_Funktasm
Banned User
 
Joined: 17 Mar 2009
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Postby Captain Awesome » Sun Nov 08, 2009 2:13 pm

Those Dawn of the Dead hands are awesome. :D
User avatar
Captain Awesome
 
Joined: 09 Aug 2009
Location: U.S.A.

Re: [Sprites] Weapon hand templates

Postby Snarboo » Mon Nov 09, 2009 11:42 pm

Captain Awesome wrote:Those Dawn of the Dead hands are awesome. :D
I was thinking the exact same thing.
User avatar
Snarboo
Bacon doesn't know it's not dogs
 
Joined: 29 Nov 2005

Re: [Sprites] Weapon hand templates

Postby Snarboo » Thu Sep 16, 2010 3:52 am

Bumping this thread for something that might interest modders. I took the huge hand resource in this thread and recolored the gloves for a personal project. I was going for an olive drab color, but it's more slime green. However, I put the modified glove colors at the bottom for easy recoloring. This means if you want to recolor the gloves a crazy color, now you can very easily! Hopefully this is useful to you guys. :)

I plan on doing a few other handsets too, so watch out for them.

Spoiler:


Edit:
Just noticed a couple of the gloves are messed up. I don't have the patience to fix it right now, but I'll try to soon.

Edit 2:
They've been fixed! If you downloaded the old ones, please replace them.
Last edited by Snarboo on Thu Sep 16, 2010 4:14 am, edited 1 time in total.
User avatar
Snarboo
Bacon doesn't know it's not dogs
 
Joined: 29 Nov 2005

PreviousNext

Return to Resources

Who is online

Users browsing this forum: Yandex [Bot] and 3 guests