[Sprites] Weapon hand templates

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Re: [Sprites] Weapon hand templates

Postby Uboa » Sun Jun 10, 2012 12:53 am

Ravick wrote:It makes me remember Cold As Hell SE. :) Looks nice, but the position seems a bit weird, I dont know. o.õ

Yeah, it's my first hand-drawn weapon.

EDIT: I may add some more hands to that really large master sheet, as I see fit. If anybody has any more hands they'd like to post, feel free. Also, editing the first post with the Master Hand Sheet wouldn't be a bad idea either. :D

Also, I've been fiddling with Brutal Doom's "middle finger" sprite. It's hard recoloring a black glove when you're not using a palette.
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Re: [Sprites] Weapon hand templates

Postby Uboa » Mon Jun 11, 2012 8:43 pm

Double-posting for glory. I should be so ashamed. :lol:

Anyway, I've gotten around to updating the sheet. I ripped all of the hands from Demon Eclipse, including the tediously extracted pistol hands. I've also hand-ripped the Strife hands, putting in some edited pistol hands I found and the hands from the Thrasher sheet. Enjoy. (I might also add that I painstakingly de-flamed the cleric hands on the Hexen section of the sheet.)

Hyperlinked for large size.

EDIT: Link edited to include some new sword swinging hands and an extended cleric hand.
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Re: [Sprites] Weapon hand templates

Postby Uboa » Sat Jul 28, 2012 11:21 am

Did this topic die?
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Re: [Sprites] Weapon hand templates

Postby wildweasel » Sat Jul 28, 2012 11:26 am

It technically can't, as it's pinned.
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Re: [Sprites] Weapon hand templates

Postby Uboa » Sun Jul 29, 2012 8:30 pm

It technically can, since nobody's posted on it. It's a zombie thread. Dead, but still there.
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Re: [Sprites] Weapon hand templates

Postby insightguy » Sun Jul 29, 2012 8:50 pm

well since this was bumped, may i ask if anyone made a black finger less gloves sheet (w/o sleves)
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Re: [Sprites] Weapon hand templates

Postby Minigunner » Sun Jul 29, 2012 9:16 pm

In the smudge stage right now...
holdhand1.png
God I hate Duke3D's shading.*
holdhand1.png (2.68 KiB) Viewed 1110 times

*On certain hands.
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Re: [Sprites] Weapon hand templates

Postby Blox » Sun Jul 29, 2012 9:52 pm

Well the hands sure are way too bright in D3D.
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Re: [Sprites] Weapon hand templates

Postby NeuralStunner » Sun Jul 29, 2012 10:21 pm

Duke is a white bread American cracker badass redneck gun jockey nerd. Are we surprised?

That sprite looks fine to me. But then again I may be notoriously unpicky!
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Re: [Sprites] Weapon hand templates

Postby Blox » Sun Jul 29, 2012 10:25 pm

I'm talking about the highlight oversaturation, or however you'd call it.

Imagine taking a picture of something dark in broad daylight with a normal camera, if you manage to wrestle it into taking the dark part properly, everything else will be way too bright.
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Re: [Sprites] Weapon hand templates

Postby Minigunner » Sun Jul 29, 2012 10:46 pm

Image
Eh, I think I fudged it up enough. Also made use of the arm on my reload hand.
Blox wrote:Well the hands sure are way too bright in D3D.

Actually, I was pointing out that certain hands (pistol hand, pipebomb hand) apparently have the light source behind them, leading to large blotches of dark (and of course, the bright-as-hell outlines).
EDIT: Reshaped the glove wrinkles on the wrist to make the arm look less flat. Silly Doom pistol hand... :roll:
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Re: [Sprites] Weapon hand templates

Postby Blox » Mon Jul 30, 2012 12:38 am

After much trial and error, here's a more contrasted version:
Image Edit: Fingermuck begone! Image

Edit: I sure am nitpicky, I went through something like 10 additions to the original finger fix.
Last edited by Blox on Mon Jul 30, 2012 1:07 am, edited 3 times in total.
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Re: [Sprites] Weapon hand templates

Postby Minigunner » Mon Jul 30, 2012 12:40 am

Thanks; it really needed that after all the "corrections" I made. It's difficult trying to make a decent contrast that is neither to cartoony nor too bland.
And then I decided to brighten the highlights a little and put the sprite in paletted form (with more tweaking afterwards):
Image
GraphicsGale does pretty good at converting truecolor images to a palette, granted the existing color scheme is similar enough.
Last edited by Minigunner on Mon Jul 30, 2012 5:38 pm, edited 1 time in total.
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Re: [Sprites] Weapon hand templates

Postby Uboa » Mon Jul 30, 2012 4:33 pm

Blox wrote:After much trial and error, here's a more contrasted version:
Image Edit: Fingermuck begone! Image

Edit: I sure am nitpicky, I went through something like 10 additions to the original finger fix.

Ah, that looks nice. It did need that after all. I'll put it on the Master Hand Sheet when I get around to it.
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Re: [Sprites] Weapon hand templates

Postby zrrion the insect » Wed Aug 08, 2012 4:35 pm

My edit's starting to look right style-wise. :)
Cleric%20Casting%20Hand[1].png
Cleric%20Casting%20Hand[1].png (14.76 KiB) Viewed 910 times

I've really enjoyed working on this edit and I may attempt to give cleric hands to all the doom weapons. idk
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