[Sprites] Weapon hand templates

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: [Sprites] Weapon hand templates

Post by Snarboo »

Blood's could do in a pinch, especially with minor edits.

Apparently Raven, Id and 3D Realms all had the same hand model, as just about every shooter by them had a guy with hairy arms. This was still true in 1997 with Shadow Warrior, even if the fetish gear was covering them. :p
User avatar
Enjay
 
 
Posts: 26517
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: [Sprites] Weapon hand templates

Post by Enjay »

Given that Lo Wang is Asian and seems to have a grey beard too, it seems unlikely that he should have excessively dark haired hairy arms.
User avatar
NeuralStunner
 
 
Posts: 12325
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Contact:

Re: [Sprites] Weapon hand templates

Post by NeuralStunner »

wildweasel wrote: I'd imagine Duke hands would probably fit just fine, with a mild bit of color correction. They're both of the bare, hairy variety. =P
:shock: I was going to say basically the same thing but cut it at the last minute for some reason.

Piece of cake. 8-)
Snarboo wrote: Apparently Raven, Id and 3D Realms all had the same hand model, as just about every shooter by them had a guy with hairy arms. This was still true in 1997 with Shadow Warrior, even if the fetish gear was covering them. :p
Can't imagine why Raven did a hairy, muscular elf. Maybe just bucking a few trends? :?
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: [Sprites] Weapon hand templates

Post by Snarboo »

I guess Corvus is just a different breed of elf. Raven changed him into a lean gymnast for Heretic 2, so he was still a little different the last time we saw him.
User avatar
Enjay
 
 
Posts: 26517
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: [Sprites] Weapon hand templates

Post by Enjay »

Maybe this is more like how Raven imagined him:

Image

[edit]
(Hmmm... too small... bigger pic)

Image

[/edit]

:lol:
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: [Sprites] Weapon hand templates

Post by Snarboo »

Corvus: 100% Elf, 100% Gorilla, 100% USDA badass.
User avatar
NeuralStunner
 
 
Posts: 12325
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Contact:

Re: [Sprites] Weapon hand templates

Post by NeuralStunner »

Him big he-man elf!

On the opposite side, I have been doing some off-and-on work for a female Heretic elf. Could probably do it as a class... Must resist the urge to call her Corvette! :biggrin:

This is not completely off-topic, as I had to modify the hand sprites to de-fuzz them.
User avatar
Captain Awesome
Posts: 580
Joined: Sun Aug 09, 2009 2:17 pm
Location: U.S.A.
Contact:

Re: [Sprites] Weapon hand templates

Post by Captain Awesome »

Snarboo wrote:Blood's could do in a pinch, especially with minor edits.

Apparently Raven, Id and 3D Realms all had the same hand model, as just about every shooter by them had a guy with hairy arms. This was still true in 1997 with Shadow Warrior, even if the fetish gear was covering them. :p
Duke Nukem 3D, Blood (I think), Shadow Warrior, and Rise of the Triad all have the hands of 3DR Employees, which were digitized from videos. I think some of them are George Broussard's, while others are Joe Siegler's.
User avatar
Cardboard Marty
Posts: 1149
Joined: Sat Oct 23, 2004 8:29 am
Graphics Processor: nVidia with Vulkan support
Location: Robot Mountain
Contact:

Re: [Sprites] Weapon hand templates

Post by Cardboard Marty »

Image

A collection of hands I've edited, or some that weren't on the original sheet. :)
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Re: [Sprites] Weapon hand templates

Post by Ryan Cordell »

Holy shit are the bottom hands fat looking. O.o;
User avatar
XutaWoo
Posts: 4005
Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends
Contact:

Re: [Sprites] Weapon hand templates

Post by XutaWoo »

Hey, Chubbs deserves weapons, too! :P
User avatar
Cardboard Marty
Posts: 1149
Joined: Sat Oct 23, 2004 8:29 am
Graphics Processor: nVidia with Vulkan support
Location: Robot Mountain
Contact:

Re: [Sprites] Weapon hand templates

Post by Cardboard Marty »

It was created for re-handing a Counter Strike weapon edit. Works fine on the gun, really :P
User avatar
Enjay
 
 
Posts: 26517
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: [Sprites] Weapon hand templates

Post by Enjay »

The changing levels of hair on the arm are more worrying than their sizes IMO. ;)
User avatar
Xaser
 
 
Posts: 10772
Joined: Sun Jul 20, 2003 12:15 pm
Contact:

Re: [Sprites] Weapon hand templates

Post by Xaser »

Apparently Doomguy carries a razor now. :P

To me, it simply seems that most hand-edits don't seem to take into account that only one side of the arm generally has hair. To illustrate, all sprites on the leftmost side of Marty's pic are "anatomically correct", so to speak -- the first two show the top of the arm (hairy), while in the bottom two, the underside of the arm (non-hairy) is visible.

The inconsistencies come when someone makes a hand-edit and accidentally uses the wrong arm orientation. The second hand from the left on the 2nd row is a prime example -- as you can see, the hairlessness and the muscle tone of the arm suggests the arm was copied from a pic that shows the underside (most likely the first hand on the 3rd row).

A bit of an inconsistency, but to be honest, it's one I've only made recently myself.
User avatar
Xim
Posts: 2085
Joined: Fri Feb 20, 2009 2:46 pm
Location: somewhere with trees

Re: [Sprites] Weapon hand templates

Post by Xim »

Hand inconsistency has been a part of Doom since the beginning. At least with this thread it won't be so blatant (mixing glove colours, etc).
Post Reply

Return to “Resources”