Improving Wolfenstein 3D chairs?

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Improving Wolfenstein 3D chairs?

Postby Tormentor667 » Sun Oct 04, 2015 7:38 am

Well, we all know these chairs...
Image
...pretty terrible in my eyes and I am sure others agree. For WolfenDoom Blade of Agony we are looking for better variant or an improvement. They should still look very classic and 45'ish but not that flat and simple.

The complete rotations can be found here btw:
http://imgur.com/a/D1xCD

Thanks already for everyone who is willed to contribute :)
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Re: Improving Wolfenstein 3D chairs?

Postby agaures » Sun Oct 04, 2015 7:45 am

Image
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Stop sitting on me scalliano.
 
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Re: Improving Wolfenstein 3D chairs?

Postby Tormentor667 » Sun Oct 04, 2015 8:08 am

It's already a good improvement, thanks agaures, but maybe a totally different style might be possible as well, and also less flatness. I always have the Duke3D chairs in mind which are a bit too modern though
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Re: Improving Wolfenstein 3D chairs?

Postby agaures » Sun Oct 04, 2015 8:18 am

Oh you mean flat as in the actual shape?
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Re: Improving Wolfenstein 3D chairs?

Postby Gez » Sun Oct 04, 2015 8:53 am

These chairs look eminently voxelizable...



Here, someone more artistically skilled than me can try to repaint it so it doesn't look horrible.
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WolfChair.zip
(1.53 KiB) Downloaded 37 times
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Re: Improving Wolfenstein 3D chairs?

Postby Tormentor667 » Sun Oct 04, 2015 10:34 am

Voxelizing is indeed a good idea. How can I see how your variant is looking like? And how to implement it as replacement for the chair? I have never used voxels before...
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Re: Improving Wolfenstein 3D chairs?

Postby Gez » Sun Oct 04, 2015 10:52 am

Suppose the chair's DECORATE code is something like this:

Code: Select allExpand view
Actor WolfChair 1337
{
   +SOLID
   Radius 10
   Height 20
   States
   {
   Spawn:
      CHAI R -1
      Stop
   }
}


Then name the voxel CHAIR.kvx, and put it in a /voxels/ folder in your PK3; or between the marker lumps VX_START and VX_END in your WAD.

And that's pretty much it.
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Re: Improving Wolfenstein 3D chairs?

Postby Tormentor667 » Sun Oct 04, 2015 1:01 pm

Gez, thanks alot, 1st it is perfectly working and 2nd it looks perfectly fitting :) do you think you can also do a grey variant?
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