[Resources]Haze's Resources(TES Travels Oblivion)

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YukiHerz
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Fixed repeated image in RMR sheets.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added all the Textures from Rebel Moon Rising.
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Re: [Resources]Haze's Cheap Black Market

Post by YukiHerz »

Added a few textures from Coded Arms, if anyone knows any other psp game that runs on ppsspp whose textures i should rip then feel free to tell me.
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Re: [Resources]Haze's Cheap Black Market

Post by |ndußtrial »

maybe make a weapon with reloading and *gasp* iron sights
not that i think you'd do poorly, just that they seem to have a really poor rep here
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Re: [Resources]Haze's Cheap Black Market

Post by YukiHerz »

I'll try.
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Re: [Resources]Haze's Resources(New Coded Arms Textures)

Post by Dynamo »

I'm not sure but maybe Daxter has usable textures?
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Re: [Resources]Haze's Resources(New Coded Arms Textures)

Post by YukiHerz »

I see some useful textures in the screenshots online, i'll see if i can get ahold of my friend's copy to dump it and rip the textures.
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Re: [Resources]Haze's Resources(New Coded Arms Textures)

Post by YukiHerz »

While i wait to get my hands on a copy of Daxter, enjoy some assorted weapon sheets, for both general and Wolfenstein, i hope someone finds an use for them.
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Re: [Resources]Haze's Resources(New Coded Arms Textures)

Post by YukiHerz »

Added a d64 Minigun.
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Re: [Resources]Haze's Resources(New Coded Arms Textures)

Post by YukiHerz »

Added Prey Hider/Acid Sprayer
Includes one Idle frame and bitchloads of frames for Primary and Secondary attack, both over 26 frames and a pick up sprite.
Resolution is 320x240 so you'll either have to edit them to doom's aspect ratio or use TEXTURES.
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Re: [Resources]Haze's Resources(Duke 64 shit)

Post by YukiHerz »

Added Duke 64 weapon stuff, from different sources, general credits for now, but they are there.
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Re: [Resources]Haze's Resources(Duke 64 shit)

Post by YukiHerz »

Added most pick-ups from Duke Nukem 64, uMod is love, uMod is life.
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Re: [Resources]Haze's Resources(Duke 64 shit)

Post by YukiHerz »

Added a most complete rip of Duke Nukem 64 weapon and pick up sprites, almost all weapons were re-ripped to fix some small things, credits to other people still there and necessary.
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Re: [Resources]Haze's Resources(Duke 64 shit)

Post by YukiHerz »

Updated the DN64 sheets, only missing one pick up now...
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Re: [Resources]Haze's Resources(Duke 64 shit)

Post by wildweasel »

HazeBandicoot wrote:Updated the DN64 sheets, only missing one pick up now...
I really hate to give you more work, but didn't the Plasma Cannon have animated lights on the side? I only see the one frame there, so I wonder if something's missing.
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