[Resources]Haze's Resources(TES Travels Oblivion)

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YukiHerz
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[Resources]Haze's Resources(TES Travels Oblivion)

Post by YukiHerz »

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The Elder Scrolls Travels: Oblivion (Prototype/Demo) - Asian looking place(Trading District) in Rhalta.
These are just dumped textures from the emulator, I only ran a tool to remove all duplicates: Download

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MGS3(god damn it brain, sorry mods for editing this just as it was sent).

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Dino Crisis Dungeon in Chaos dino sprites.

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DC: DiC walls.

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Alien Trilogy interpic.

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Alien Trilogy textures from Queen's Lair.

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Alien Trilogy textures from Medical Labs.

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Alien Trilogy textures, from the first 2 maps.

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A.T. Explosions

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A.T. Font

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A.T. Hud

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Ui Stuff and one sprite, credits to From Software.
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Fx from King's Field Additional 1.
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Walls from a dungeon, was hoping they were more useful, i guess this way is better for dungeon crawlers?
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Dino Stalker stuff.
Some Resident Evil Survivor UI Rips
Hud, inventory, a few font(including some kanji) and two or three item icons, also contains less than a handful of textures from the first room and some blood effects.

Echo Night Beyond small rip
Ui, like 5 assorted textures, a font with a large ass quantity of kanji, katakana and hiragana.

Disruptor Map 01 "The Gauntlet" textures
I had to sit and check which copy of each texture had the least green fog plastered on them, but here it is, seemingly every texture from The Gauntlet and a few extra things.

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3 textures from the PSX version of Quake 2, dunno if there's other textures different enough that are worth ripping.

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Blood Gallon Counter Numbers from Nano Breaker.
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Hud Pieces from Nano Breaker.
Credits to Konami TYO.
Spoiler: Weapons
Spoiler: Wolfenstein 3D Stuff
Spoiler: Original Cartoon Weapons
Spoiler: Textures
Feel free to modify them and/or use in your projects, maybe post your edits here, see how much these can be improved.
Last edited by YukiHerz on Sun Jul 30, 2017 2:26 pm, edited 37 times in total.
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Re: [Sprites] Haze's Discount Stuff

Post by Dynamo »

Pretty good stuff, I especially like the cyclone weapon edits. The third weapon, does it use a ROTT base?
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

All of its parts came from ROTT, actually.
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Re: [Sprites] Haze's Discount Stuff

Post by Doomguy5th »

These look very intersting, however, I would like to see a reload animation of the Doom Alpha Rifle.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Sadly that's beyond my abilities, i only do offscreen reloading for my mods, but that doesn't mean i wont actually try.
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Re: [Sprites] Haze's Discount Stuff

Post by YukesVonFaust »

HazeBandicoot wrote: Image
Expert pistol and golden version, credits to whoever made Expert, iD Sofware and Midway/whoever made that muzzleflash.
Edits by me, rip by torridGristle.
It's by Nichibutsu.
(i guess.)
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added a single sprite, a StG-44 looking thing.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added a bunch of cartoony weapons.
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Re: [Sprites] Haze's Discount Stuff

Post by Slax »

Added hammer. Tweaked design.
Image
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Want me to put it up with the rest of the sprites? (With credits to you of course)
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Re: [Sprites] Haze's Discount Stuff

Post by Slax »

If you want.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added a Colt and StG 44 thing for wolfenstein, they are around 3x size.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added some more weapons from the next update to Wolfenstein Ultra.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added Colt 1911 and Tommy Gun from Call of Duty.
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Re: [Sprites] Haze's Discount Stuff

Post by YukiHerz »

Added Rebel Moon Rising weapons.

Maybe someone with artistic knowledge of first person weapons can make them not look "average old game stuff".
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