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Re: [RESOURCE] Blood/Western Custom Resources

Posted: Thu Mar 10, 2016 3:46 pm
by xenoxols
Whoops, fixed.

Re: [RESOURCE] Blood/Western Custom Resources

Posted: Tue Mar 15, 2016 8:02 pm
by SamVision
xenoxols wrote:Image
Colt Navy 1851. Credits to Batandy and Jazzmaster9.
I like this one. Have a pickup for it?

Re: [RESOURCE] Blood/Western Custom Resources

Posted: Tue Mar 15, 2016 10:53 pm
by HexenMapper
I have a few of these from my a Morte project, it's fairly influence by blood and I'm going mostly for ungloved hands.

Scoped Mosin Nagant:
Weapon and ammo sprites by Captain J, hands from Monolith/Blood, all assembled by me.
Spoiler:
And Here's the Realm667 / Powerslave revolver with a basic reload animation added by me:
Spoiler:
You can find the rest of the frames on realm 667 or here:
http://imgur.com/a/ZE5xX

Re: [RESOURCE] Blood/Western Custom Resources

Posted: Wed Mar 16, 2016 8:20 am
by xenoxols
HexenMapper wrote:I have a few of these from my a Morte project, it's fairly influence by blood and I'm going mostly for ungloved hands.

Scoped Mosin Nagant:
Weapon and ammo sprites by Captain J, hands from Monolith/Blood, all assembled by me.
Spoiler:
And Here's the Realm667 / Powerslave revolver with a basic reload animation added by me:
Spoiler:
You can find the rest of the frames on realm 667 or here:
http://imgur.com/a/ZE5xX
This looks pretty good, but a bit of advice, use TEXTURES. It saves space and makes animating so much easier. Having each frame as it's own image inflates the file size a lot.

Re: [RESOURCE] Blood/Western Custom Resources

Posted: Wed Mar 16, 2016 8:22 am
by TheBadHustlex
I like that mauser. I might edit it and use it as a replacement-sprite for one of my current nailguns.

Re: [RESOURCE] Blood/Western Custom Resources

Posted: Fri Jun 09, 2017 4:26 am
by DenTheUA
Colt Navy 1851 is a nice one. Looks like Hand Cannon from Bioshock Infinite, btw

Re: [RESOURCE] Blood/Western Custom Resources

Posted: Fri Jun 09, 2017 1:30 pm
by Pandut
My goodness that mauser/c96 looks delicious. Would it be too much to request a reloading frame for it? I'd love to use it for a project :D.