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Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sat Feb 21, 2015 1:35 am
by TheRailgunner
skyrish10 wrote:Hey DoomNukem, we need weapons sprites for Railgunner's POU

TheWeapon list are in the first post:
viewtopic.php?f=19&t=46251


Goddamn it, I already said I didn't want a contribution thread, and now you're promoting it in other people's threads.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sat Feb 21, 2015 5:12 am
by osjclatchford
more!
tacticalpistol:
tacticalpistol.PNG
visually based on the socom but obviously physically based on the sidekick, with the 1911 hammer and silencer with breather holes added courtesy of the new shotgun... note duke's pistol lam unit too... plus boring recolour. ok not my best but i thought someone might want it.

oh and the twotone .45 thing (that looks more like a fiveseven) I did earlier now has a sister:
semperfi2.PNG
I call 'em 'Semper' and 'Fidelis' :wink:

oh, and;
shiny longlslides are shiny:
shinylongslides2.png
and gold ones are fuckin' stupid!

...I think I may have lost it... :roll:

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Feb 22, 2015 12:15 am
by Crudux Cruo
So damn jealous of your skills!

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Feb 22, 2015 4:01 am
by osjclatchford
Crudux Cruo wrote:So damn jealous of your skills!
seriously? :oops:
a thousand thanks but I have to say that all the glory is doomnukem's
I'm just officially an unlicenced sprite poacher with unfettered access to windowsxp mspaint and too much time on his hands! :wink:
anyone can do what I've done...

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Feb 22, 2015 2:45 pm
by Carbine Dioxide
skyrish10 wrote:Hey DoomNukem, we need weapons sprites for Railgunner's POU

TheWeapon list are in the first post:
viewtopic.php?f=19&t=46251


The weapons of POU don't seem to be Doom Nukem style anyway. So far, they seem too big and textured, but that Five Seven thing reminds me of the Browning HP for some reason.

Doom Nukem's style would fit more in X Weapon.

Slax wrote:
Carbine Dioxide wrote:Rail Gunner aught to post some edits here.

Here is something I did a while ago for Brutal Doom Hellfest. It's for dual wielded pistols, here is the right handed pistol reload.
Image

You see the mess of angles, yes?


The reason the angles are poo poo is because that's how Doom Nukem made it, if anyone remembers his pistol for the DN Brutal Doom pack. I just messed with it a little.

OSJ's edits would look sweet in Helsturm.

Also those PDW ADS sprites could be of use to Rail Gunner... Maybe Demon Tech ADS sprites?

RotSprite does weird things to sprites, man. :shock:

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Mar 01, 2015 4:03 am
by osjclatchford
dukeshotgun.PNG
ok nothing special but I guess it belongs here too.
another duke styled shotty recolour using the newer version of the chrome justice. decided to do it 1, cos I could and 2, so it would not look quite as tiny against this I knocked up using eriance's m16 awhile ago:
duke forever m16.PNG


*edit*
just knocked this ppk out in the last half hour using bits of the colts and magnums:
ppk.PNG
not to blow my own trumpet but i'm stoked at how good this came out... :D

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Mar 01, 2015 1:07 pm
by Carbine Dioxide
OSJ encouraged me to post some stuff here, so here is a shotgun I am playing around with.

SHOTGON.png


I am not sure how to animate the hammer, either animate it when it fires or when it pumps.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Mar 01, 2015 1:10 pm
by osjclatchford
I'd say both. hammer forward when firing and back when pumping...again I must say I really like this, looks so police issue. quite a few classic 80's movies spring to mind...

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Sun Mar 01, 2015 8:20 pm
by Carbine Dioxide
Shotguns.

SHOTGON.png


I wanna do a reload for this one, but I don't think that's gonna happen.

DUBBED.png

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Mon Mar 02, 2015 3:16 am
by TheBadHustlex
I'll just throw those two in here.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Mon Mar 02, 2015 4:11 pm
by Carbine Dioxide
Carbine Dioxide wrote:
I wanna do a reload for this one, but I don't think that's gonna happen.

Image


Past me is wrong, there is a reload for this thing. Credits to Doom Nukem and Torrid Gristle.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Mon Mar 02, 2015 6:08 pm
by Slax
Image
Groovy.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Tue Mar 03, 2015 12:23 am
by Ninlhil
A Combat Rifle I'm working on using Nukem's PDW as a base.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Tue Mar 03, 2015 4:10 am
by TheRailgunner
Ninlhil wrote:A Combat Rifle I'm working on using Nukem's PDW as a base.
Image


Goddamn, that is just gorgeous. Can't wait to see the rest of the set...?

Carbine Dioxide wrote:Past me is wrong, there is a reload for this thing. Credits to Doom Nukem and Torrid Gristle.
Image


Image

Red is the angle the breech is at, and green is the angle the breech should be at for perspective correction with respect to the angle of the barrels.

Re: [RESOURCES] DoomNukem's shack of stuff nd shit.

PostPosted: Tue Mar 03, 2015 7:34 am
by Carbine Dioxide
That G36 lookin combat rifle is hella dope! Also, welcome. :D

I am not good at perspective, so I probably wouldn't be able to fix that, Rail Gunner.