[MISC] Ozymandias81's Requests / Links / Resources

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Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Postby xenoxols » Tue Oct 06, 2015 9:33 am

Didn't Arx Fatalis get a source code release?
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Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Postby Ozymandias81 » Tue Oct 06, 2015 8:05 pm

Yep, I just forgot this post for some months eheh... Uhm... I wonder how Arx textures will be when extracted... found this dead site with working links, maybe it would be come handy...

http://arx-fatalis.wikia.com/wiki/Sites
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Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Postby Ozymandias81 » Tue Oct 06, 2015 9:14 pm

Ehm, I forgot to tell you that I HAVE Arx Fatalis resources on my pc: I took them from ZDForums!

http://imgur.com/a/oW1ZH

Concerning the source code, well...

https://www.google.it/search?q=arx+fata ... 2&ie=UTF-8
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Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Postby Dynamo » Thu Oct 15, 2015 8:35 am

can you reupload the undying texture pack?
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Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Postby Ozymandias81 » Thu Oct 15, 2015 12:19 pm

You need to subscribe to Realm667 first, I don't want to share the direct link until it will be submitted on Repository (which will become useless then). Sorry.
http://realm667.com/index.php/en/kunena/texture-stock/329-submission-undying-textures
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Re: [REQUEST] Ozymandias81's Resources / Suggestions / Uploa

Postby Ozymandias81 » Tue Oct 20, 2015 2:42 pm

Hello people, if anybody of you is interested on Soldier Of Fortune I and Cybermage textures, check inside Realm667 forums. :cool:

http://realm667.com/index.php/en/kunena/texture-stock
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Sat Oct 24, 2015 10:51 am

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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Sun Oct 25, 2015 12:46 pm

If anybody of you is interested into a somewhat "official" texture pack from Normality, check this. It's still in WIP, but I guess it will be done in a month at max. :cool:

http://realm667.com/index.php/en/kunena ... y-textures
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Sun Oct 25, 2015 6:52 pm

Also if you feel comfortable with some more textures, check for CIA Operative: Solo Missions textures, you'll find 'em on the link below...

http://realm667.com/index.php/en/kunena ... s-textures
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Tue Oct 27, 2015 6:44 am

Some stuff I've managed to rip from MoHAA... Enjoy

http://imgur.com/a/kXAow
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby YukiHerz » Tue Oct 27, 2015 10:18 pm

If only Allied Assault allowed for cg_gunx/y/z...

Great resources, Ozymandias.
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Wed Oct 28, 2015 8:26 am

Thanks HazeBandicoot, actually I have managed to rip ALL textures and graphics from MOHAA, just wait a week because I am working with many resources from several games.
What do you exactly mean for cg_gunx/y/z? Models for weapons or sprited ones?
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Zanieon » Wed Oct 28, 2015 11:24 am

cg_gunx/y/z is a id Tech 3 command to adjust weapon offests in HUD view.
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Thu Oct 29, 2015 12:41 pm

Zanieon wrote:cg_gunx/y/z is a id Tech 3 command to adjust weapon offests in HUD view.

Thanks, didn't really went deep with console cmds with iDTech3 games. :cool:
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Re: [MISC] Ozymandias81's Requests / Links / Resources

Postby Ozymandias81 » Sat Nov 07, 2015 12:26 pm

Just to not miss these ones I'm working now...

viewtopic.php?f=37&t=49887&p=867494#p867494
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