[Resource] Horror Movie Guy's stuffs and crap

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AlphaSoraKun
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by AlphaSoraKun »

wildweasel wrote:It's real. I only posted a cropped screenshot because the actual page is in German, takes ages to load, and doesn't allow hot linking.
Thank you, Wildweasel.
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armymen12002003
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by armymen12002003 »

Really digging them SWAT dudes can you make full firing and gibbing frames for them too?
StygianBeach
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by StygianBeach »

I love the Cyber Demon Melee attack. I am looking forward to seeing it completed.
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Crackers0106
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by Crackers0106 »

lol. im making a remake of gba doom and i had to use hdoom's hud face sprites, if i would have know that this existed i would not have had to bleach my eyes out while looking for the sprites in slade.
AlphaSoraKun
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by AlphaSoraKun »

What is my favorite resource for this topic?

I like the CIA Agent and SWAT members, the Real Zombie, and even the Gothic Zombieman. I think those are my favorite resources. If I could request something, it'd be the CIA Agent and SWAT members, and the Real Zombie attacking and getting hurt in multiple directions. But I understand completely if that's not possible. So, an alternative? Gibbed or XDeath.
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HorrorMovieRei
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by HorrorMovieRei »

Here's some more shit I've done in the last couple of months:

Image Image Image
Assorted wolfenstein textures I edited to give them a more generic rebel army look, with not Saddam/General Morden included.
Credits: Id Software, HorrorMovieGuy (me)

Image
Ditto. The man himself.
Credits: HorrorMovieGuy, Id Software

Image
Gothic Commando. Goes well together with the cultist zombieman I posted in the OP.
Credits: HorrorMovieGuy, Captain J, Id Software

Image
Improved death frames for Pandut's heavy sergeant, taken from Shades of Doom.
Credits: Pandut, HorrorMovieGuy

Image
A bloody, worn out, rusty shotgun.
Credits: Id Software, HorrorMovieGuy, Melodica <3333

Image
Improved WidowMaker firing frames.
Credits: HorrorMovieGUy, Vice, Raven software

As always, you don't need to ask for permission to use any of my stuff, but please, give credit where credit is due. Specially if it is something I edited from someone else's work c;
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cybermeme
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by cybermeme »

HorrorMovieGuy wrote:Here's some more shit I've done in the last couple of months:

Image Image Image
Assorted wolfenstein textures I edited to give them a more generic rebel army look, with not Saddam/General Morden included.
Credits: Id Software, HorrorMovieGuy (me)

Image
Ditto. The man himself.
Credits: HorrorMovieGuy, Id Software

Image
Gothic Commando. Goes well together with the cultist zombieman I posted in the OP.
Credits: HorrorMovieGuy, Captain J, Id Software

Image
Improved death frames for Pandut's heavy sergeant, taken from Shades of Doom.
Credits: Pandut, HorrorMovieGuy

Image
A bloody, worn out, rusty shotgun.
Credits: Id Software, HorrorMovieGuy, Melodica <3333

Image
Improved WidowMaker firing frames.
Credits: HorrorMovieGUy, Vice, Raven software

As always, you don't need to ask for permission to use any of my stuff, but please, give credit where credit is due. Specially if it is something I edited from someone else's work c;
is there a full spriteset for the widowmaker? it looks really good
Last edited by cybermeme on Sun Mar 24, 2019 9:10 pm, edited 1 time in total.
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pixeln00b_Topeka
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by pixeln00b_Topeka »

I used the goreless chaingunner as a template for a weaponless chaingunner. I, personally, would love to see a goreless Doom mod, especially for the irony of it.
You do not have the required permissions to view the files attached to this post.
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pixeln00b_Topeka
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by pixeln00b_Topeka »

pixeln00b_Topeka wrote:I used the goreless chaingunner as a template for a weaponless chaingunner. I, personally, would love to see a goreless Doom mod, especially for the irony of it.
Just realized I never uploaded the finished version.
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HorrorMovieRei
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by HorrorMovieRei »

cybermeme wrote:is there a full spriteset for the widowmaker? it looks really good
I cannot find the full sheet anymore, but the sprites are all in Vice's Monster Pack.
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HorrorMovieRei
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by HorrorMovieRei »

Soooo, between being fucked by college, and moving houses this is the new stuff I've been up to these last months:

Goth Shotgunner, finally the trio of goth hitscanners is complete!
Image

Nukeptyle, this a completed version of Raymoohawk's unfinished Nukeptyle concept, which he gave me full permission to finish.
Image

Lavamander, my interpretation of the above monster, taking into account feedback from the Freedoom project people at Doomworld. This is supposed to be a more war oriented sub species of the Nukeptyle, that aided the invading aliens in overtaking the former in exchange for being the apex predator in their home planet.
Image

Blood Cultist or some shit idk, basically edited to be the size of Doom's monsters
Image

Gibbing animation for my Blind Pinky, based on Amuscaria's pinky gibbing animation.
Image
https://app.box.com/s/0mc0vgul1d1zwb9k85r1yyjorb14ve8z

Leaping animation for my Blind pinky, based on Finalizer's leaping animation for the Blood Fiend.
Image
https://app.box.com/s/ujjejjamnpk7wttp9h53hg4iv4el1vcd

The Rot, my earliest attempt at creating a zombie! This ol crappy sheet dates atleast as far back as 2011/2012 and I've only recently recovered it.
Image
https://app.box.com/s/zwgtyqqleg7bul4igbaqydozm9p1xv3d

Non-gibbing death for Amuscaria's Ghoul, yes the blood is the wrong color but you can easily fix that in Slade. I reckon that editing this a bit you could turn it into a non-gibbing death for the Heretic Golem.
Image
https://app.box.com/s/0z6a9egtrz4rr1dy8vjhz9r4kyiytbdx

Gatling gun, kinda crappy but I'll share it anyway.
Image
https://app.box.com/s/xjp6gjjp9ckyot3i0kyj4vguwjmensoc
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HorrorMovieRei
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by HorrorMovieRei »

Two more:

Goth Lost Soul (Based on Neoworm's Ethereal Soul)
Image
https://app.box.com/s/h518oxifbetd599zxez84mr9jv86lnr8

And Goth Arch-vile, because I also needed these two apparently
Image
https://app.box.com/s/athtw8w8ycfie8y70cu1050ruap1mmfu
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Cyanide
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by Cyanide »

Are you going for a full set of Gothic monsters?
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HorrorMovieRei
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by HorrorMovieRei »

For now at least, I'm satisfied with only making these five. I'm compiling a package with more goth looking reskins of monsters and weapons that modders have made over the years. The zombies, lost soul, and archvile though didn't have any reskin that I thought would fit the aesthetic, hence why I made them.
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Cyanide
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Re: [Resource] Horror Movie Guy's stuffs and crap

Post by Cyanide »

Aaah okay. I'm asking since I really want to use your sprites in Shades of Doom, and I'm going to need to find a Pain Elemental variant that matches your Goth Soul. So if you were making goth versions of all the Doom II monsters, I'd just wait and see what you came up with.

Great work, as always!

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