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Re: [Weapons] Little known FPS weapons

PostPosted: Tue Jul 03, 2018 9:41 pm
by wildweasel
Reactor wrote:Animated ammunition variations. Can someone recommend me a GIF animation software which displays glow and transparency just right? This looks crap.

GIF doesn't support alpha translucency, only pixels that are There or Not There. Sadly, there's not a widely adopted web image format that supports both alpha and animation. (There's APNG, but that's only natively supported by Firefox and requires an extension to work in anything else.)

Re: [Weapons] Little known FPS weapons

PostPosted: Tue Jul 03, 2018 10:09 pm
by phantombeta
wildweasel wrote:(There's APNG, but that's only natively supported by Firefox and requires an extension to work in anything else.)

Chrome supports APNG natively. (And other major browsers like Safari and Opera do too)

Re: [Weapons] Little known FPS weapons

PostPosted: Wed Jul 04, 2018 12:01 am
by wildweasel
Ah, well, I did recall having to install an extension before, but it seems APNG support finally became a part of Chrome last year. (Sure took them a while...)

Re: [Weapons] Little known FPS weapons

PostPosted: Wed Jul 04, 2018 8:35 am
by Reactor
Ahh, I see. I guess then I'll have to manually slap black background then.
[sigh] Hopefully the previews will look better that way. Well, thanks anyway.

Re: [Weapons] Little known FPS weapons

PostPosted: Wed Oct 20, 2021 9:55 am
by Reactor
Dear SHEY ACEITUNO!

I have received your request. However, whenever I try to share the Backstab wit' you, Google Drive says "Sorry, but the administrators of woodlandschools do not permit to share items with users" or something. If you still need the package, gimme a PM or somethin', and I'll wire it over via e-mail.

Re: [Weapons] Little known FPS weapons

PostPosted: Wed Nov 03, 2021 11:02 am
by Madsora22
Oh man...those sprite models look real good and smooth! Might try them out if i ever get into trying to make some 3D weapons!

Re: [Weapons] Little known FPS weapons

PostPosted: Sun Nov 07, 2021 4:50 pm
by ObsidianPlague
You might wanna fix the links on the zip archives, for some reason they're all privatized

Re: [Weapons] Little known FPS weapons

PostPosted: Fri Nov 12, 2021 11:01 am
by Reactor
Ye, I noticed that. Damn Google Drive keeps messin' wit' me.
All right, gimme a few days and I fix'em up. I'll have to upload new stuff soon anyways.

Re: [Weapons] Little known FPS weapons

PostPosted: Tue Nov 16, 2021 10:31 am
by Kizoky
How did you green screen some of Sniper: Path of Vengeance (in Hungary called Mesterlövész)'s anims?
I have been trying to do that for a very long time since unfortunately I can't extract models + anims from the game

Re: [Weapons] Little known FPS weapons

PostPosted: Tue Nov 16, 2021 11:04 pm
by Reactor
I didn't :) What you see is 100% hard rip. So everything was done by hand. Paint.NET helped me removing the shitcrap from each image, but in many cases, I had to draw lines in MSPaint, because the magic wand kept takin' out half of the weapon, and using bright lines was easier than tryin' to figure out the exact tolerance value.
You can try your luck with a LithTech Model Viewer (if there's any), but don't have high hopes.

Re: [Weapons] Little known FPS weapons

PostPosted: Fri Nov 19, 2021 3:51 pm
by Kizoky
Reactor wrote:I didn't :) What you see is 100% hard rip. So everything was done by hand. Paint.NET helped me removing the shitcrap from each image, but in many cases, I had to draw lines in MSPaint, because the magic wand kept takin' out half of the weapon, and using bright lines was easier than tryin' to figure out the exact tolerance value.
You can try your luck with a LithTech Model Viewer (if there's any), but don't have high hopes.


You are a madman hahaha
Nah, unfortunately that Model Viewer doesn't support animations, I would have started doing a remake in GZDoom already..

Re: [Weapons] Little known FPS weapons

PostPosted: Wed Nov 24, 2021 6:22 pm
by Reactor
Very well - all links have been updated. You should be able to download without problems now.