Ergh, curse them, not allowing a console in Black Ops 2... thanks anyway!
It would indeed be cool to have rips from Black Ops 1 though, much appreciated either way.
Sinael wrote:You can do anything you want to this sprites, as long as you give credit to the game they were ripped from, and me for wasting my time ripping it.
for %f in (<input folder path>\*.png) do "<Imagemagick folder path>\convert.exe" %f -filter lanczossharp -resize <horizontal size>x<vertical size>% -mattecolor #000000 -channel alpha -threshold 70% <output folder path>\%~nf.png
Sinael wrote:Onar4241
Vs the method I use, this utility gives only 94-97% compression
Sinael wrote:Onar4241
and it's all not going to matter when ZDoom uncompresses it into memory.
Sinael wrote:Onar4241
Also it takes anywhere from 15 to 60 seconds to optimise a single frame. Not going to recompress and reupload thousands of frames for that little effect.
Sinael wrote:Bioshock 2 has a weird antialiasing feature, that when forcibly switched off produces fullscreen pixel artifacts. It makes any rip I try to do from it very ugly. I have a few games on my list that I'm going to rip, after that - I'll see what I can do about that..
The list is:
Quake 4 (maybe)
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