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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Wed Feb 12, 2014 7:53 am
by Captain J
i see! anyway, i hope you can re-capture that gun with widescreen-friendly. but it's just my wish.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Fri Feb 21, 2014 10:01 pm
by Choke On Blood
Nice I love those mechs dude, keep up the great work, I hope you learn how to add rotations to them, that would kick ass ! :D

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Feb 22, 2014 12:28 am
by Captain J
i actually DID some rotations on sprites, such as this; http://i.imgur.com/DKNpfpM.png and this; http://i.imgur.com/2nemspu.png

as you can see, i does know how make 'em rotate. but i'm kind of lazy person to do such this thing.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sun Feb 23, 2014 11:20 am
by Choke On Blood
Captain J wrote:i actually DID some rotations on sprites, such as this; http://i.imgur.com/DKNpfpM.png and this; http://i.imgur.com/2nemspu.png

as you can see, i does know how make 'em rotate. but i'm kind of lazy person to do such this thing.

Ah ok lol, dayum i wish I learned to do that. I practice rotations by drawing out different positions or drawing doom monsters in their different rotations... anyways, nice dude . :D

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Fri Feb 28, 2014 6:05 am
by Captain J
F.O.A.D Mk.ll medium caliber SMG has been added, i'm too lazy for spriting now.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Fri Feb 28, 2014 11:43 pm
by Sgt. Shivers
Captain J wrote:F.O.A.D Mk.ll medium caliber SMG has been added, i'm too lazy for spriting now.

Neat SMG, where's it from? The magazine on the top makes it look very unique.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Fri Feb 28, 2014 11:53 pm
by Captain J
read more infos...here;
viewtopic.php?f=3&t=15080&start=13080#p749379

i'm pretty sure turbosquad is now out of good model shots without buying it.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Mar 13, 2014 9:07 am
by Ryan Cordell
That plasma cannon looks nice, definitely gonna use it.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Mar 13, 2014 12:30 pm
by Captain J
many thanks, just use everything you want! and don't forget leave the credit too!

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Mar 13, 2014 2:07 pm
by LostSkull
Dayyum, awesome work

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Wed May 07, 2014 8:50 am
by Captain J
MS-5 Sniper Phaser Rifle has been added, for last time.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Wed May 07, 2014 4:20 pm
by GhostKillahZero
Glad I could help, and lots of awesome work here :D

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu May 22, 2014 10:42 am
by Captain J
WW2 Weapon Pack Addition from Old World Jpg Screenies Requested by S_Andrew_S has been added, meet the mg-42, m2 bazooka, m2 flamethrower, stg-44 and mp-38 from here!...with lousy qualities!

also it's on a progress, too. take a guess which what kind of gun will appear.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Mon May 26, 2014 2:15 am
by Uboa
More weapons for my massive HUD Weapons folder, sweet. :)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Mon May 26, 2014 3:15 am
by Captain J
hey, thanks! BTW, i just forgot to post the rest of works, though. and it's the formidable energy weaponries from raven software's wolfenstein!...which means they are just got ripped from youtube screen shots and it has a bad qualities, too.

EDIT: and WW2 Grenades has been added and all of ww2 weaponries are now belongs to my imgur's album. because i really don't want make my thread lagging a lot. anyway here's the link!