[Resource] [Weapons] Captain J's SnapShooting Workshop 2!

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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Postby Captain J » Wed Dec 23, 2020 12:21 am

Yes, i tried to save all the sprites with [img] tag but it actually had image size limit, so i couldn't abuse it except the animated images. Maybe the all preview are not transparent, all JPEG esq, but they are, in fact, not. Try open them in a new tab and then download them. See if it works.
Also you will have to click on images for clear and high quality display.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Postby [v_nash] Chillrend » Sat Feb 13, 2021 10:35 am

Wow, there's so much here! Here you can find sprites for every taste. To be honest, some sprites look funny and cartoonish, but they somehow look quite good and even cool, there is definitely some charm in this. I like your style, and the sprites you edited look high-quality, so keep it up and I wish you success in your business!
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Postby Captain J » Thu Feb 18, 2021 2:10 pm

Why thank you!! Although i do edit sprites to make sure the quality is fine, but with only MS Paint and Pixlr. I still don't know how to make weapon sprites from scratch but making smaller ones or editing the existing sprites. I've been actually using Pixlr to resize, adjust the lighting of weapon sprites since 2013.

Also yeah, some weapon sprites, mostly weapons might look unconventional for doom standards because i was very obsessed with making sprites. Tho it's died down a bit! Anyways i've been updated the thread with extra weapon sprites!
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Captain J
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby domino089 » Thu Feb 25, 2021 6:24 pm

Captain J wrote:
Some custom weapon sprites i made for Cantsleep's Wolfendoom Mission Packs.

Credits goes to: FormGen, ID Software, Mike12, osjclatchford, and 3D Realms.


Hi Captain J, congratulations for the great job you do designing sprites, if possible I would like to make you a request, I am making a mod for Wolf3D, Spear of Destiny and mission packs that consists in changing the sprites from 64x64 to 128x128 I would like to use these weapons for the mission packs, but I need if possible that you make 128x128 sprites for the pickup Machine and Chaingun?
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Postby Captain J » Fri Feb 26, 2021 1:08 am

Thanks, but i really don't take requests anymore. But this one sounds intriguing. I will consider it.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Postby domino089 » Fri Feb 26, 2021 11:03 am

Thank you :D
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Postby Captain J » Thu Mar 04, 2021 2:21 am

OP updated with something special! It's something something Halfie Lifie
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