[Resource] [Weapons] Captain J's SnapShooting Workshop 2!

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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

Yes, i tried to save all the sprites with [img] tag but it actually had image size limit, so i couldn't abuse it except the animated images. Maybe the all preview are not transparent, all JPEG esq, but they are, in fact, not. Try open them in a new tab and then download them. See if it works.
Also you will have to click on images for clear and high quality display.
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[v_nash] Chillrend
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by [v_nash] Chillrend »

Wow, there's so much here! Here you can find sprites for every taste. To be honest, some sprites look funny and cartoonish, but they somehow look quite good and even cool, there is definitely some charm in this. I like your style, and the sprites you edited look high-quality, so keep it up and I wish you success in your business!
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

Why thank you!! Although i do edit sprites to make sure the quality is fine, but with only MS Paint and Pixlr. I still don't know how to make weapon sprites from scratch but making smaller ones or editing the existing sprites. I've been actually using Pixlr to resize, adjust the lighting of weapon sprites since 2013.

Also yeah, some weapon sprites, mostly weapons might look unconventional for doom standards because i was very obsessed with making sprites. Tho it's died down a bit! Anyways i've been updated the thread with extra weapon sprites!
domino089
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by domino089 »

Captain J wrote:
Some custom weapon sprites i made for Cantsleep's Wolfendoom Mission Packs.

Credits goes to: FormGen, ID Software, Mike12, osjclatchford, and 3D Realms.
Hi Captain J, congratulations for the great job you do designing sprites, if possible I would like to make you a request, I am making a mod for Wolf3D, Spear of Destiny and mission packs that consists in changing the sprites from 64x64 to 128x128 I would like to use these weapons for the mission packs, but I need if possible that you make 128x128 sprites for the pickup Machine and Chaingun?
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

Thanks, but i really don't take requests anymore. But this one sounds intriguing. I will consider it.
domino089
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by domino089 »

Thank you :D
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

OP updated with something special! It's something something Halfie Lifie
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

Recently made WA2000 Weapon sprite. Going to upload more later!
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Deybar_TECH
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Deybar_TECH »

Hello.
Your Sprites are very good and
I am very interested in many of
them and would like to use them in my Mod.

Sorry to use your
(Pancor JackHammer
& M-336 Tebana Revolver)
without asking first. :oops:
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

At least it's all fine as long as you can possibly credit me and the original source of the sprites you used!
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

This thread's nout ded btw

Added Blake Stone HD sprites AND HD sound effects! It's mostly about the Weapons. Be sure to check out the OP.
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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop 2

Post by Captain J »

Lookie lookie i've uploaded something big and un-buried from a lunchbox

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