[Resource] [Weapons] Captain J's SnapShooting Workshop

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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Thu Jun 11, 2020 8:06 am

Really wondered why no one ever made Cobra Assault Cannon sprite for doom. Or maybe i watched too much of Robocop highlights.

Credit goes to Ocean Software Ltd., DeathMatchParadise Sweps, 3D Realms, Mike12.
Last edited by Captain J on Thu Jun 11, 2020 9:04 am, edited 1 time in total.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Ac!d » Thu Jun 11, 2020 8:50 am

I'd but that for a dollar ! Beautiful sprite !
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Mon Jun 15, 2020 3:05 am


My take on M56 Smartgun. Hope it works just like in the movie!

Credits goes to Probe Entertainment, japjap from Sketchfab.com.
Last edited by Captain J on Wed Jun 17, 2020 11:20 am, edited 3 times in total.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Tue Jun 16, 2020 3:37 am

mytakeospessmarheen.png
My take on Mooney's Space Marine sprite. I've been editing this sprite but it seems i still can't get it right, somehow!
Credit goes to Mooney and Rogue Entertainment.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby osjclatchford » Wed Jun 17, 2020 2:00 am

my advice? ditch the boltpistol/chainsword combo and stick to a bolter.
these 'pistol' poses on doom humans always end up looking a bit spack...
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Wed Jun 17, 2020 2:30 am

Well that's a good idea, but nah he gave up the firepower over speed and mobility!
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Wed Jun 17, 2020 11:19 am


OBOKHAN1 gave me a reminder to make doom sprite of Robocop's AUTO 9, and here it is!

Credit goes to Denisbelmondo and Tuuttipingu from Sketchfab.com.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Thu Jun 18, 2020 6:32 am


Quick Jewel sprites i made.

And nope. These are not ordinary choas emerald.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Mon Jun 22, 2020 3:52 am


Quick sprite i made. It's a Giant Turret!

Credit goes to Scuba Steve(minus Metal Slug and Doom sprites).
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Fri Jul 03, 2020 12:54 am

Today's gonna be a productive day! I've been making more sprites than usual.

Credit goes to A_inc from Gamebnana.com

Credit goes to Ghost623671 from Gamebanana.com

Credit goes to ZipZop_the_Cat from Gamebanana.com
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Gothic » Fri Jul 03, 2020 8:25 am

I wish the credits in the OP could be better organized, having them all piled at the end doesn't help much. If it's possible, could you put the corresponding credits right below the sprite sheet they belong to?
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Fri Jul 03, 2020 10:29 am

It's been so, sooo long since i edited the OP but maybe i will next time. In the meantime, feel free to ask the original source of the weapon sprites.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Postby Captain J » Sat Jul 04, 2020 12:23 pm


Original by DeadPixel from Gamebanana.com. Second take!

Original by Gunship_Mark_II from Mod DB(screenies taken from tZveig's vid).

Original by GeneralEcchi from Gamebanana.com.

So yeah, i've been made a lot of sprites without the wills of fixing the dreaded OP... Because the img tag didn't work on me back then and never knew the solution to this. This might take a big, whopping while, but let me reinforce it at last!
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