[Resource] [Weapons] Captain J's SnapShooting Workshop 2!

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Captain J
 
 
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Shotgun Casing and RPG Projectile, especially made for Voyage Infernal, a weapon mod by vidumec.

Credit literally goes to vidumec's Voyage Infernal. All the resources were from the mod.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Just a little bit of batter pickup sprite. Just for a warm up before going back to the old-fashioned model ripping.

Original model by Dr. FReeMλN at Gamebanana.com.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Come on, world! I'm Tyrannosaurus Allen and i'll have you for Breakfast! And i would be appreciated if you want to contribute the better version of this!

Click here to download the pre-ripped sprites.

Original goes to DafaAlferro on Gamebanana.com.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


Some custom weapon sprites i made for Cantsleep's Wolfendoom Mission Packs.

Credits goes to: FormGen, ID Software, Mike12, osjclatchford, and 3D Realms.
Last edited by Captain J on Mon Apr 20, 2020 12:03 am, edited 1 time in total.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by AlphaSoraKun »

Captain J wrote:
Some custom weapon sprites i made for Cantsleep's Wolfendoom Mission Packs.

Credits goes to: FormGen, ID Software, Mike12, and 3D Realms.
I like the way those sprites look!
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Glad you like it. Thanks a ton!
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by osjclatchford »

Captain J wrote:
Some custom weapon sprites i made for Cantsleep's Wolfendoom Mission Packs.

Credits goes to: FormGen, ID Software, Mike12, and 3D Realms.
See you've got the muzzle flashes from my wolf weapons in there too, good choice ;)
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

Why, that's a polite and fancy way to remind me that i forgot to credit you. Thanks! Just edited the post.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by osjclatchford »

Lols. Not actually my intention. Just glad they're being used!
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »

And here's the recent sprite i worked on. I always wondered, what if Robot boss from Spear of Destiny Mission Packs looked a lot more cooler and had penultimate feelings to it?

Here's the answer.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


By freshly popular demand, i quickly finished making Super Scope 6 weapon sprite for potential TC and stuff. Credit goes to Nintendo, of course. They made both accessory and the model(Smash Bros. Ultimate)

And one more thing, some improvement would be appreciated!
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by Captain J »


You may want to call the Anti-shitty movie sequel Department.

Original model by Twonightscinema from Sketchfab.com.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by middlefingerman »

nogloves.png
Could somebody make a supershotgun variant of this? I tried, but apparently I am not very good with GIMP. Seems like it would be pretty easy tho.

(It was posted by the OP in the first post)
You do not have the required permissions to view the files attached to this post.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by wildweasel »

middlefingerman wrote:Could somebody make a supershotgun variant of this? I tried, but apparently I am not very good with GIMP. Seems like it would be pretty easy tho.

(It was posted by the OP in the first post)
You might get a better response if you use the Requests subforum instead.
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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

Post by middlefingerman »

OK, thanks wildweasel!

[EDIT] Just made a new thread.

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