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Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Apr 26, 2018 1:35 am
by Captain J
silentw wrote:Hey J, grabbed your energy magnum as the base for something I'm cooking up for Project Ironclad, if you approve -
Ahh yes. I really love this gun! Looks extra heavy and sturdy. Nice work, my lad! :D

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat May 19, 2018 6:29 am
by Captain J
Image
Glad to Sprite a good weapon model finally. And this weapon looks potentially Serious enough!

Originally uploaded by Solais, the member of Croteam. Newly uploaded by Biomechanoid from Steam Workshop as an addon.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Jul 14, 2018 12:11 pm
by Captain J
chasmcasingpak.PNG
chasmcasingpak.PNG (7.81 KiB) Viewed 841 times
Have some casings from Chasm: The Rift!

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Jul 14, 2018 3:41 pm
by Pandut
O:

May I use these casings for ZRift?

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Jul 14, 2018 11:37 pm
by Captain J
Ooooh sure thing! Thank you so much for considering use of my humble work.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Jul 19, 2018 8:21 am
by Finder153
So you're behind those sprites that I saw in many mods? Coolio!

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Jul 19, 2018 12:47 pm
by Captain J
Don't thank me, thank the modders whomever used my humble sprites! They did some gratefully wonderful job.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Aug 09, 2018 11:52 am
by Captain J

Some PDA sprite i worked on.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Thu Sep 13, 2018 3:20 am
by Captain J

Venom Gun, but with a bit different design and textures. Kudos to GothixBE at Deviantart.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Fri Sep 14, 2018 1:59 pm
by Captain J

Super old Crossbow that actually used for Black Mesa before. Planned to rip this model but forgotten it for a long time... Until now.

Original by some user called .SoJa, as far as the information goes in Gamebanana.com.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Sep 29, 2018 1:48 pm
by Captain J

Super Done!! Classic-Shooter-Friendly Sized Weapon sprites of XLBA version of Marathon 2: Durandal! Many thanks to Vostyok for such delicious information. I really had fun making these sprites!

However i couldn't edit other weapon sprites because... I prefer them sprites angled. TBH, some idle weapon sprites in Marathon series are weird yet fun to look at. They are too much slim, circular and such, can't even recognize what does they look like. If anyone's got the guts to make the other sprites angled, be my guest!

Also there was no HD version of 10mm casing sprites, so that stinks. At least i've made shotgun casing one tho.

Credit gloriously goes to Bungie Software.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Sep 29, 2018 2:20 pm
by Vostyok
Awesome work. I've been thinking of doing something with these but glad they were useful to you.

I think Doom handing these could be a good week's work. Could be a fun project for someone :)

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Sep 29, 2018 3:33 pm
by SiFi270
Might you be interested in doing something with the 3D Marathon weapons from Resurrection for UT99 or Rampancy for Half Life? The former even has a new weapon in the form of the Athena .7-Class Railgun, which appears where sniper rifles used to be in CTF maps.

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sun Sep 30, 2018 10:00 am
by Captain J
Thanks Vostyok! I could've create those beauties thanks to you. Anyway SiFi270, that's very intriguing! I'll check those mods later. This is gonna be fun.


Anyway, i have edited some weapon sprites of HD Reskin mod for Marathon 1. Now finally they less look Cartoony, which is really better! But alas, i couldn't edit the fists because some sprite of it was too blurry. Also this reskin mod has very few weapon animations so i couldn't make angled sprites... But i'm still grateful though!

Credit goes to General Tacticus at simplici7y.com. Kudos for awesomely improved Marathon 1 weapon models!

Re: [Resource] [Weapons] Captain J's SnapShooting Workshop

PostPosted: Sat Oct 20, 2018 1:52 pm
by Captain J
I searched through gamebanana and found some old stuff. However i haven't sprited them until now!! So here you go-
Spoiler: click ere
I'm getting old, i guess. Some of them doesn't look perfect to my eyes. Improvements are always welcome, tho!