Re: [Resource] [Weapons] Captain J's SnapShooting Workshop
Posted: Sun Jun 18, 2017 12:49 pm
Requests ought to go to the Resource Request Thread, not to specific authors.
Discussion about ZDoom
https://forum.zdoom.org/
I agree with this, the Paranoia model viewer allows you to not only change positions like in Jed's HLMV, but you can actually APPLY, save the position of the model, and even use it in game, Jed's is nicfe, too, but I recommend Paranoia id youre going to edit models or anything along those lines, Jed's has a few options like transparency and such, but Paranoia AUTOMATICALLY changes the v_ model into first person perspective, and also plays muzzleflash spritesz uf the model has any, but free look is disabled in v_ models ,so you cant just view the model freely like in Jed's, highly suggest using it, I've found out about it by accident,lol.Chyvachok wrote:Nice idea about making sprites from Half-Life 2 weapons, also you can decompile Half-Life 2 models with "Crowbar" tool, into smd format, if you want for example open these models in modeling program like 3DS Max if you use any, and when for example place camera and make more quality screen shots, or for example move models and make centered versions of sprites. You can found beta weapon models in Missing Information mod for example.
Also nice to see sprites of that Terminator gun which I ported to Half-Life 2 from Fallout 3 mod, I'm not very happy with model quality, but its best available model of that gun which I found.
If you want make sprites from first Half-Life you can check Paranoia 2 Model Viewer, it have build in editor, so you can open HL models in it, change position from first person and make screenshot in it: https://gamebanana.com/tools/6112
Although i can't use any kind of 3DS Max things, but Paranoia 2 would help. And same to you. Much appreciated for sharing said model viewer! It looks i can rip them all better.Chyvachok wrote:Nice idea about making sprites from Half-Life 2 weapons, also you can decompile Half-Life 2 models with "Crowbar" tool, into smd format, if you want for example open these models in modeling program like 3DS Max if you use any, and when for example place camera and make more quality screen shots, or for example move models and make centered versions of sprites. You can found beta weapon models in Missing Information mod for example.
Also nice to see sprites of that Terminator gun which I ported to Half-Life 2 from Fallout 3 mod, I'm not very happy with model quality, but its best available model of that gun which I found.
If you want make sprites from first Half-Life you can check Paranoia 2 Model Viewer, it have build in editor, so you can open HL models in it, change position from first person and make screenshot in it: https://gamebanana.com/tools/6112
No problem! Before "losing" (It's actually wprking but is missing the PASSWORD...) I have edited some of my modecl's positios, and honestly, the model origin customization feature makes it way easier to do it in 3Ds Max or Milkshape 3D. It's the best option for both modelers and/or model rippers, many cool features in it, but removes the fullscreen display tab, but it's not like you are going to use it anyway. 3rd edit: Damn, didn't know you weren't talking to me, I'm a moron.Captain J wrote:Sounds like a good idea, and it seems very useful than Zed's HLMV that i used for long time. Thanks for your recommendation!Although i can't use any kind of 3DS Max things, but Paranoia 2 would help. And same to you. Much appreciated for sharing said model viewer! It looks i can rip them all better.Chyvachok wrote:Nice idea about making sprites from Half-Life 2 weapons, also you can decompile Half-Life 2 models with "Crowbar" tool, into smd format, if you want for example open these models in modeling program like 3DS Max if you use any, and when for example place camera and make more quality screen shots, or for example move models and make centered versions of sprites. You can found beta weapon models in Missing Information mod for example.
Also nice to see sprites of that Terminator gun which I ported to Half-Life 2 from Fallout 3 mod, I'm not very happy with model quality, but its best available model of that gun which I found.
If you want make sprites from first Half-Life you can check Paranoia 2 Model Viewer, it have build in editor, so you can open HL models in it, change position from first person and make screenshot in it: https://gamebanana.com/tools/6112
And what a surprise! The creator of the model i sprited actually replied to me! And yeah, i'm not a big fan of that quality. Since some weapons including GoldSrc 2 ones were all taken from screenshots.
Oh, uh, okay, thankies!Captain J wrote:Uhh i was actually talking to you two, quoted and unquoted. Sorry if i confused ya, but yeah, it's still helpful!
Holy crap mate, If I could see colors in this thing I'd be even more impressed, that looks fantastic.Captain J wrote:
It looks pretty dull and i feel still outrageous that i need to pay to use this mod... But hey. It looks really awesome and wanted to make sprite out of it.
Credit goes to Bethsda's Creation Club. Some sprites were taken from following videos;
https://www.youtube.com/watch?v=SZ6SuImbQ2g
https://www.youtube.com/watch?v=jf6C0KRocvo