[Textures Sprites Sounds] Game Rips

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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [Nov 10]

Post by torridgristle »

Added: Halo: Reach (Sounds only; weapons, impacts, footsteps, rustling, sound effects, atmospheres)
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [Dec 25]

Post by torridgristle »

Added: Fighting Fantasy (Weapon Sprites (Swords, Staffs, Fish, etc)) Will not finish because I have to actually play the game. :roll:
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [Dec 27]

Post by torridgristle »

Added: Left 4 Dead 2 (L4D2) (Sounds, sans survivor chatter, music, and atmosphere)
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Marrub
 
 
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Re: [Textures Sprites Sounds] Game Rips [Dec 27]

Post by Marrub »

Thanks for the rip. I've been needing some sounds from that game but had trouble with acquiring them.
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DrDoctor
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Re: [Textures Sprites Sounds] Game Rips [Dec 27]

Post by DrDoctor »

Do you think it's possible for you to extract the resources from Realms of the Haunting? The object sprites are what interest me the most.
http://www.youtube.com/watch?v=e_mkpxHcdew
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [Jan 29]

Post by torridgristle »

Added: Gears of War (Ambient, weapons, bullet impacts, humans, locusts, flesh, foley)
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [May 29]

Post by torridgristle »

Added: Yakuza 4 general SFX (Punches / Kicks / Weapons Impact, Running) and battle voices (Japanese phrases, shouts, and grunts)
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acidhoez
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Re: [Textures Sprites Sounds] Game Rips [May 29]

Post by acidhoez »

any way in the world you could rip stuff from alien resurrection for ps1 ?
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [May 29]

Post by torridgristle »

acidhoez wrote:any way in the world you could rip stuff from alien resurrection for ps1 ?
DrDoctor wrote:Do you think it's possible for you to extract the resources from Realms of the Haunting? The object sprites are what interest me the most.
http://www.youtube.com/watch?v=e_mkpxHcdew
Looked into them, no.
CeeJay
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Re: [Textures Sprites Sounds] Game Rips [May 29]

Post by CeeJay »

XWE has partial support for Realms of the Haunting (very limited and very buggy). I remember viewing some resources with it years ago, can't remember if I was able to extract anything. One of my fav games for sure, with its strong atmosphere and deep story. Though it hasn't aged well.
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acidhoez
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Re: [Textures Sprites Sounds] Game Rips [May 29]

Post by acidhoez »

damn..alright well thanks anyways

any possible way of getting turok 2 and 3 stuff ?
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [June 1]

Post by torridgristle »

Added: TimeSplitters 2 (Sounds, zombies, humans, bullet impacts, robots, monkeys, babies, weapons, lasers, very arcade sounding) and Turok 3: Shadow of Oblivion (Sounds, unsorted, few may have an incorrect samplerate)
acidhoez wrote:damn..alright well thanks anyways

any possible way of getting turok 2 and 3 stuff ?
Due to how the N64 worked, none of these are named and a few might be at the wrong samplerate, meaning it'll be played back faster or slower than normal, so you'll have to sift through them a little with foobar or some other media player.

https://copy.com/J1VT6QCYp6Ld92FW
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torridgristle
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Re: [Textures Sprites Sounds] Game Rips [June 1]

Post by torridgristle »

Added: Aliens Infestation (Sounds, Xenomorphs, Humans, Weapons, Menus, Explosions)
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Sgt. Shivers
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Re: [Textures Sprites Sounds] Game Rips [June 1]

Post by Sgt. Shivers »

I love the Timesplitters Series' sounds! Thanks a ton for uploading them.
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Kontra Kommando
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Re: [Textures Sprites Sounds] Game Rips [June 1]

Post by Kontra Kommando »

torridGristle wrote:Added: Aliens Infestation (Sounds, Xenomorphs, Humans, Weapons, Menus, Explosions)
Perhaps my the future xenomorphs I create could use some of these xenomorph sound effects.

Sounds as well. Could be a good replacement for doors, and switches, when you activate them.
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