[RES] teef's hunk of shit (big packs n' single sprites)

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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Fri Apr 29, 2016 11:16 am

new gun wowowowo
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby Vostyok » Fri Apr 29, 2016 5:02 pm

Oh ho ho ho that sonic gun is badass. Would be cool to give it a chargable A_blast effect, like a focused version of the hexen disc of repulsion. Blowin imps across the room hehhehehe
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Sun May 15, 2016 4:49 am

postin late night when u neeed new gun
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby Almonds » Wed May 18, 2016 2:29 am

that semi auto grenade gun, is it supposed to be based on Doom 4's explosive shotgun? sorry if the question bothers ya
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Wed May 18, 2016 2:47 am

nah it's just an edit
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Mon Dec 05, 2016 4:25 pm

new one
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Wed May 03, 2017 2:40 pm

more chuut in op
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby Vostyok » Wed May 03, 2017 5:16 pm

Looks cool. Actually suits each other, those pieces.

Might have to borrow some of your sprites here for a later mod.

Black steel and wood. The ultimate combination.... :wub:
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Fri May 12, 2017 8:46 am

anutha 1
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby Crudux Cruo » Sun May 14, 2017 11:26 am

Here's a new uzi frame i cooked up to use with your reload sprites, which i'll use for lethal doom if there is no objections. figured you might as well have em for your uzi since firing/ready frames without reload frames is sort of pointless... just give me some credit :)

when i'm done ill pack em all up and give the rest to you, i have to do some more reloading sprites
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Sun Aug 06, 2017 12:54 am

update
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby GAA1992 » Mon Aug 07, 2017 6:04 pm

Image

I had an excellent idea for this. I shared it with BRS now. And you forgot a M1 green carbine you posted in this style on Spriting Carnival. Are there more leftovers from this project?
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby chronoteeth » Mon Aug 07, 2017 7:32 pm

tbh idek
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Re: [RES] teef's hunk of shit (big packs n' single sprites)

Postby RUNSABER » Sun Dec 03, 2017 10:11 pm

Wow. You sure get ripped a lot, if this isnt the first case you've had. I see some archvile placeholder sprites, or what SHOULD be placeholders, not commercial material. The commercial rip seems more detrimental than a sprite edit, though no one should have to deal with having something they invested time into ripped from their hands. My best advice is to contact staff/creator and express your concerns. Overall, know that releasing your material on a community platform renders it Community Commons, or free to use so long as credit is given where due to respected creators. You'll need rights to your work for something serious to take effect. Sorry mate
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