Well, I went and made some stuff I think you guys might like. As you can see here, I don't have just sprites anymore.
Spoiler: Weapons: ZD3K
Credit goes to Necronixxus, Ryan Cordell, Id Software, and any others I forget to give credit to. I basically just added firing, reloading, and even idle frames for these weapons, as well as cleaned them up.
Auto-Shotgun
Chaingun
Fists
Flamethrower and Plasma-thrower
Lightning Gun
Pistol
Plasma Rifle
Pulse Rifle
Railgun
Combat Rifle
Assault Rifle
BFG12K
Heat Seeking Missile Launcher and Nuclear Plasma Missile Launcher
Note: X-DOOM mentioned the shades of blue in the second weapon was pallette-raped, so it'll be gray instead of blue.
I made these weapons for X-DOOM and his ZD3K project, and I decided to share this.
Spoiler: Sprites- Various
Something I called the Cacolord, which I did some time ago.
Credit goes to Eriance, id, 3D Realms, and anyone else I forgot to credit.
Dead Soul- A simple edit of Scalliano's Stalker.
Credit goes to scalliano, id, and Samuel Villarreal.
Flesh- A recolor of Vader's Fleshspawn.
Credit goes to Vader.
Guardian- An edit of hnsolo77's Poe (Realm667).
Credit goes to Tormentor667, hnsolo77, Eriance, and Vader.
High Priest- An edit of MagicWizard's Nosferati (Realm667).
Credit goes to id, Raven, and MagicWizard (Realm667).
Insane Drone- An edit of Megaherz's Chaingun Grunt from the Project MSX Extra Badass Monsters Pack.
Credit goes to Megaherz, Vader (body), id (chaingun), and Ghastly_dragon (helmet).
Knight- An extensive edit of Eriance's Araknight, meant as a literal two-faced monster facing both directions.
Credit goes to Midway, id, and Eriance.
Priest- A simple edit of one of The_Funktasm's aliens for his XCOM project.
Credit goes to Raven and The_Funktasm.
Trooper- Edit of Virtue's Kull Warrior (Realm667).
Credit goes to Rogue Entertainment and Virtue.
Mutant- Mash-up of Vader's Chainsaw Zombie (KZiZD) and Pyroscourge's Lesser Mutant (Realm667). Yes, the Mutant is supposed to melt away after death.
Credit goes to id, Rogue Entertainment, Raven, Vader, and Pyroscourge.
Watcher- Edit of Vader's Cacolich (Realm667).
Credit goes to Vader and ItsNatureToDie (death frames).
My first attempt at a skybox. Base comes from here.
Some fan art for Brutal Doom I made some time ago.
A profile pic for Brutal Doom's "Beyond Hell and Earth" map project that I also made.
Something that Sarge used to work on quite some time ago.
A title for a project I'm planning.
The "Brutal Doom" pics use the D3: BFG logo as a base.
A redesign of the RCPA logo (from wildweasel's RCPA mods).
Credit goes to wildweasel (gun logo).
Even though I didn't originally rip this (credit goes to torridGristle), I downloaded his Wolf: TNO sound rips and managed to compile whatever I could into some sort of folder containing the more essential sounds from the game. However, there are no speech clips (I'm not just referring to the cutscene VO's, but enemy speech as well). TNO Sounds- 263.52 MB
More to come soon.
Re: [Sprites] Archon's Stuff
Posted: Fri May 24, 2013 6:39 pm
by TiberiumSoul
if you want i could share these for the project blox rehanded this for me to use
Re: [Sprites] Archon's Stuff
Posted: Fri May 24, 2013 10:35 pm
by Minigunner
Hellstorm Archon wrote:
Spoiler: Weapons: ZD3K
Fists
I don't know why people still use that version of my gloved fist edit.
Spoiler: Lastest version, if curious
Re: [Sprites] Archon's Stuff
Posted: Mon May 27, 2013 12:31 am
by Xaser
TiberiumSoul wrote:if you want i could share these for the project blox rehanded this for me to use
Thanks for crediting Cage for making the original sprite.
(Cage made the original sprite, by the way. )
Re: [Sprites] Archon's Stuff
Posted: Wed May 29, 2013 7:48 pm
by TiberiumSoul
i take it you went nitpicking through the latest LOS credits again?
Re: [Sprites] Archon's Stuff
Posted: Fri May 31, 2013 4:37 pm
by Uboa
TiberiumSoul wrote:if you want i could share these for the project blox rehanded this for me to use
Or you could use mine.
Re: [Sprites] Archon's Stuff
Posted: Fri Dec 27, 2013 3:55 pm
by Tomicapo
Very very very cooool weapons are there i admire your job HellstronArchoon, keep makeing weapons like this they are awesome!!
Re: [Sprites] Archon's Stuff
Posted: Thu Mar 13, 2014 5:42 pm
by Hellstorm Archon
Bumped for new content.
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Fri Mar 28, 2014 8:20 pm
by Hellstorm Archon
Double post, but I've upload quite a bit of new content. Check it out!
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Sat Mar 29, 2014 3:56 am
by Gez
Hellstorm Archon wrote:
Spoiler: Sprites- Various
Something I called the Cacolord, which I did some time ago.
Credit goes to Eriance, id, 3D Realms, and anyone else I forgot to credit.
The way the cacohead just slides behind in the death frames look kind of bad. I imagine what happens if that the head falls backward, and then it should rotate away as it falls (to end with horns down, mouth up, looking at the ceiling with its dead eye).
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Mon Mar 31, 2014 10:30 am
by Minigunner
I hope you realize that the aforementioned spritesheet is practically unusable due to the linear scaling and a white background.
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Mon Mar 31, 2014 12:22 pm
by Enjay
And it's a jpg. Perhaps imgur auto converted it. I think it does that with images over a certain size.
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Mon Mar 31, 2014 2:17 pm
by Hellstorm Archon
Enjay wrote:And it's a jpg. Perhaps imgur auto converted it. I think it does that with images over a certain size.
I think it may be that. Last time I checked, everything was .png.
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Mon Mar 31, 2014 5:15 pm
by Yholl
Oh wow, these monsters are just the sort of thing I've been looking for. These are excellent edits Hellstorm Archon, very nice work indeed.
Re: [Sprites/Textures/Misc.] Archon's Stuff
Posted: Fri Apr 04, 2014 9:11 am
by MakotoNeptunus
The Dead Soul looks, and feel free to laugh if you want, like it could serve as a helmet. Like a really demonic helmet.