Jazzmaster9's Wolfenstein Workshop - NEW! TEXTURES!

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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby jazzmaster9 » Fri Sep 27, 2013 6:05 pm

Sgt. Shivers wrote:Could you make Jaguar versions of those?


Here you go! :)

Image
Image
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby TheMightyHeracross » Fri Sep 27, 2013 6:25 pm

Ooh, I loved OEO. Nice work.
Say, if you could make those one-handed, we can have a real mutant HUD sprite! :D
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Dr_Proton » Sun Feb 08, 2015 6:56 am

Image

What font did you use for the "Wolfenstein" ? :)
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Enjay » Sun Feb 08, 2015 7:07 am

TheMightyHeracross wrote:Say, if you could make those one-handed, we can have a real mutant HUD sprite! :D

Didn't the mutants fire from a weapon embedded in their chest (i.e. their hands were not on the weapon)?
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby ETTiNGRiNDER » Sun Feb 08, 2015 8:49 am

I think they had a third hand sticking out of their chest, but more or less.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby xenoxols » Sun Feb 08, 2015 9:44 am

I haven't played vanilla wolf3d in a while, but they have a third hand coming out of their chest in every mod I've played.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Carbine Dioxide » Sun Feb 08, 2015 2:57 pm

That rifle guy is awesome! Do you think you can make rotations for the firing frames?
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Enjay » Sun Feb 08, 2015 3:06 pm

Heh, I've just looked at the vanilla mutant sprites and... yeah, it probably is a hand. I've always thought the grey area below the gun was a magazine or something. I suppose a hand kind of maybe makes more sense (in a world where the Nazis employed grey skinned, purple blooded mutants to do their evil bidding at least). I'm not quite sure about the uber mutant though. Clearly he has more arms than normal but his gun does seem to be embedded in his chest.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Dr_Proton » Tue Feb 10, 2015 4:08 pm

Well ... now you guys made me try to make my own Wolf3D font and it's going along well. I'll keeo you updated and expect to see screens tomorrow.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Double(Super)Shotgun » Wed May 20, 2015 8:27 pm

Oh, looks like kind of an older thread -- sorry -- but in case anyone reads this and is interested: I'm on the lookout for (and if not the eventual creation of) high-resolution adaptations of the original PC version Wolf3D weapons, ie the knife, pistol, machine gun, and chaingun, AS THEY WERE, not adapted to look more like real life weapons. I understand MAC versions, and user-crafted versions SIMILAR to them exist, but what I'd like to see and use for my project are weapon sprites which retain the look and feel of the originals, simply higher resolution.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby Luigi2600 » Fri Feb 26, 2016 4:15 pm

How come most of the sprites are missing since they never loaded up.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby wildweasel » Fri Feb 26, 2016 5:53 pm

Luigi2600 wrote:How come most of the sprites are missing since they never loaded up.

It looks like Imageshack is to blame.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby LkMax » Fri Feb 26, 2016 6:39 pm

Double(Super)Shotgun wrote:Oh, looks like kind of an older thread -- sorry -- but in case anyone reads this and is interested: I'm on the lookout for (and if not the eventual creation of) high-resolution adaptations of the original PC version Wolf3D weapons, ie the knife, pistol, machine gun, and chaingun, AS THEY WERE, not adapted to look more like real life weapons. I understand MAC versions, and user-crafted versions SIMILAR to them exist, but what I'd like to see and use for my project are weapon sprites which retain the look and feel of the originals, simply higher resolution.

If you still see this post, you might like >these< sprites.
Also, check out >this< mod that upgrades the graphics of the original games. (totally "not" self promoting my mod ;D)

Luigi2600 wrote:How come most of the sprites are missing since they never loaded up.

My browser tells me some images were uploaded to imgur.com and others to imageshack. Seems like all images on imageshak were lost.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby jazzmaster9 » Sat Feb 27, 2016 3:43 am

Luigi2600 wrote:How come most of the sprites are missing since they never loaded up.

Yeah, sorry about that. :(
I might be able to rehost them, though some sprites are lost for good due to a hard drive crash.

Lesson learned: Always backup your stuff.
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Re: Jazzmaster9's Wolfenstein Workshop - NEW! Mutant HUD Spr

Postby osjclatchford » Sat Feb 27, 2016 4:58 am

ETTiNGRiNDER wrote:I think they had a third hand sticking out of their chest, but more or less.
yes they did... http://forum.zdoom.org/viewtopic.php?f=37&t=50849&start=45#p888128 :D
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