[RESOURCE] zrrion's Bunch O' Stuff

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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby Blox » Sat Sep 14, 2013 10:09 am

ShadesMaster wrote:Aaargh everything's gone again!

This time it's majhost being down, and apparently this is rather normal from time to time for them.

And so you should have no worries, it's not another *POOF* episode.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby Captain J » Sat Sep 14, 2013 10:32 am

let us relax til host is fine, and everything should be fine. well, also shivers said he is gonna release the better astrostein weaponry mod after it goes fine.

OMG OMG OMG CANNOT WAIT...excuse me.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby ShadesMaster » Sat Sep 14, 2013 3:21 pm

Yeah, bc I have a DooM mod I've been working on in secret that is near completion, and one of the new weapons will be this nifty 'Nukage-Gun' that's like Unreal's biorifle, but I need the sprites. It would supplement smoother gun animations for the existing weapons, cacodemons who occasionally drop their eye as a healing powerup, and both the Hellish tech rifle and Cryobow being implemented!
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby zrrion the insect » Sat Sep 14, 2013 3:27 pm

Which sprite were you looking for?
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby ShadesMaster » Sat Sep 14, 2013 3:33 pm

None specifically, but rather any one I could recolour that looks like a passable 'nukageGun' - although I DO recall an orange cannon that was a cleaned-up model rip from another game, not sure if it was in this thread tho....
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby zrrion the insect » Sat Sep 14, 2013 3:46 pm

There's a zip of all the resources on the first post. It might have what you're looking for. If you knew specifically what you wanted I'd just post a sheet of that.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby ShadesMaster » Sat Sep 14, 2013 4:16 pm

Will haveta be later, I'm only behind my windows phone atm bit the computer lol!
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby StrangeEnigma » Sat Sep 28, 2013 3:37 pm

33 and 34 are from Red Faction I, I believe. The first one is the Grenade Launcher, the second is the Rail Driver.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby zrrion the insect » Sat Sep 28, 2013 4:11 pm

Fixed, thank you.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby zrrion the insect » Tue Oct 08, 2013 5:52 pm

So, that Doom/Doom 64 hybrid stuff I've made... I've got a MOD here that uses that stuff. Right here, actually. Everything should act the same as the things they're replacing. Depending on how well it works I may try to piece together a Doom/Doom 64 hybrid sound pack to go with this stuff.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby Captain J » Tue Oct 08, 2013 11:20 pm

pretty nice sprite frames! but too bad chaingun and both shotguns didn't got any of custom sprites, also plasma rifle needs recoil animations either.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby zrrion the insect » Thu Oct 17, 2013 10:33 am

Image

Update to the shrinker. It's widescreen friendly, has a few frames of animation, a pickup sprite(not sure I'll keep it,) and has a few colour variations to boot.

EDIT: Green now included.
Last edited by zrrion the insect on Thu Oct 17, 2013 11:59 am, edited 1 time in total.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby Captain J » Thu Oct 17, 2013 11:20 am

again, too bad it has no green colored, i know original doom palette can ruin green color so bad, well i'm not too bad about.

also without green but red, blue and yellow is something misses horribly, IMO.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby zrrion the insect » Thu Oct 17, 2013 11:22 am

I actually meant to make a green version, but forgot. whoops. I still have the source so it should be a snap to do. Stand by for green-ness.
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Re: [RESOURCE] zrrion's Bunch O' Stuff

Postby Captain J » Thu Oct 17, 2013 11:24 am

that should be good for all of us, glad to hear that.
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