custom monsters
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
- armymen12002003
- Posts: 1418
- Joined: Wed Jun 01, 2011 10:25 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Castle Wolfenstein
- Contact:
custom monsters
mainly strife i know realm667 has a few but i wondering if there was any other sites that have strife monsters
- wildweasel
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
- Contact:
Re: custom monsters
If it's not on Realm667, odds are it's probably not going to be available anywhere (or at least, if it _is_ available, it's probably not allowed for free use).
- armymen12002003
- Posts: 1418
- Joined: Wed Jun 01, 2011 10:25 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Castle Wolfenstein
- Contact:
Re: custom monsters
oh ok i'd still love to see more custom monsters for strife
- TiberiumSoul
- Posts: 1065
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: custom monsters
WOULDNT WE ALL?!
Re: custom monsters
You should look around at "In Pursuit of Greed". It's rippable in XWE, and has a lot of sci-fi enemies. The file you need to open is GREED.BLO.
Re: custom monsters
I made a dual-assault gun-wielding Acolyte. Gimme a day or two to dig it up. Here's a preview of it.
Re: custom monsters
Here you go. It's just the sprites, though; no DECORATE or anything else.
Re: custom monsters
Very nice. Very nice indeed.
Re: custom monsters
I very quickly set one up to replace the SS guy in Doom and although it does look very cool, I did find it quite noticeable that it does not have a full 8 rotations. Both the badge on his chest and the red glow in the visor during firing are asymmetrical and (to me anyway) noticeably swap sides as you move around the sprite due to mirrored sprites being used for the 6, 7 and 8 views.
Also, no pain frames?
I'm not demanding anything here BTW, if you don't fancy doing them, that's fine. I'm just reporting back.
Also, no pain frames?
I'm not demanding anything here BTW, if you don't fancy doing them, that's fine. I'm just reporting back.
Re: custom monsters
Nah, it's cool. I'm pretty sure I did pain frames... If I can't find them, I'll try making some. And I'll fix the eye flipping & badge.Enjay wrote:I very quickly set one up to replace the SS guy in Doom and although it does look very cool, I did find it quite noticeable that it does not have a full 8 rotations. Both the badge on his chest and the red glow in the visor during firing are asymmetrical and (to me anyway) noticeably swap sides as you move around the sprite due to mirrored sprites being used for the 6, 7 and 8 views.
Also, no pain frames?
I'm not demanding anything here BTW, if you don't fancy doing them, that's fine. I'm just reporting back.