[Monster]Vore from Quake

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Re: [Monster]Vore from Quake

Postby Vegeta(dw) » Wed Apr 11, 2012 5:46 am

Hey! Nice to see you Nmn. And great sprite. Did you make other monster or weapon in the last time?
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Re: [Monster]Vore from Quake

Postby Ghastly » Fri Apr 13, 2012 10:29 am

So, anyone try the latest version I uploaded? I'm especially interested to get Nmn's opinion of it.
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Re: [Monster]Vore from Quake

Postby ShadesMaster » Sat Apr 14, 2012 9:59 am

Hpack, Episode 5 secret level - Vores and Wickeds. ;)
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Re: [Monster]Vore from Quake

Postby Gez » Sat Apr 14, 2012 10:15 am

For a Quake-themed map, there should also be fiends and shamblers.
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Re: [Monster]Vore from Quake

Postby Ghastly » Sat Apr 14, 2012 12:09 pm

ShadesMaster wrote:Hpack, Episode 5 secret level - Vores and Wickeds. ;)

Please no.
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Re: [Monster]Vore from Quake

Postby NeuralStunner » Sat Apr 14, 2012 1:06 pm

Ghastly_dragon wrote:Please no.
Agreed.

Wait... Who is this guy anyway?
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Re: [Monster]Vore from Quake

Postby NMN_Paul » Sun Apr 15, 2012 5:59 am

Just came back from Ukraine. Man I'm tired X_X

Great work guys! I love how well this guy is coded, much tougher than the Revenant and I have lots of willpower to make further new stuff for ye all now that the Vore gained such popularity :)

there should also be fiends

Well, I agree :)

Like they say, when I got free time ;)
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Re: [Monster]Vore from Quake

Postby Enjay » Sun Apr 15, 2012 6:18 am

Perfect! Even better than the Vore.
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Re: [Monster]Vore from Quake

Postby Ghastly » Sun Apr 15, 2012 6:59 am

Oh God, now I'm trying to think of how to code that guy's leap attack. :P

But yeah, nobody has any more suggestions for improvement for the Vore's coding?
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Re: [Monster]Vore from Quake

Postby CaptainToenail » Sun Apr 15, 2012 7:05 am

Goddamn fiends. It's monsters with devestating leap attacks like Fallout3's Deathclaw and Quake's Fiend that make me poop myself. :roll:
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Re: [Monster]Vore from Quake

Postby scalliano » Sun Apr 15, 2012 8:11 am

That Fiend looks amazing!
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Re: [Monster]Vore from Quake

Postby NMN_Paul » Sun Apr 15, 2012 8:19 am

Image
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Re: [Monster]Vore from Quake

Postby HavoX » Sun Apr 15, 2012 8:38 am

CaptainToenail wrote:Goddamn fiends. It's monsters with devestating leap attacks like Fallout3's Deathclaw and Quake's Fiend that make me poop myself. :roll:

But... but they're one of my favorite Q1 enemies! :( (With the exception of the Shambler, of course.)
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Re: [Monster]Vore from Quake

Postby NeuralStunner » Sun Apr 15, 2012 1:33 pm

They're pretty much the first FPS monster that genuinely creeped me out, so... *Approves*
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Re: [Monster]Vore from Quake

Postby Ghastly » Sun Apr 15, 2012 3:50 pm

If I may suggest, though, do the Rotfish before the Fiend? The community lacks underwater-specific monsters. :(

Edit: Okay, I'm considering this finished and I submitted it to R667: http://www.realm667.com/board/viewtopic ... 356#p21356 (you did say this was fair use. If you don't want it on there, I'll take down my submission). If anyone has any suggestions for it, I'll see about updating the submission.
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