[Resource] Trees and Bushes OH MY!!

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Xtyfe
Posts: 1490
Joined: Fri Dec 14, 2007 6:29 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support

[Resource] Trees and Bushes OH MY!!

Post by Xtyfe »

Oblivion was a great game, great atmosphere and graphics. It also had awesome trees and bushes!! :shock:

Here I present the 2D versions of these trees and bushes that were for the LOD parts of the game. In true-color and their original format (which zdoom seems to support). There are 2 sets, the first are the ones found in the stock game, the second is from a modification for the game called Enhanced Vegetation.

Vanilla Oblivion 2D Trees and Bushes
Enhanced Vegetation Mod
Last edited by Xtyfe on Thu Mar 15, 2012 8:36 am, edited 2 times in total.
User avatar
Dynamo
Posts: 1044
Joined: Sat Jun 07, 2008 5:58 am
Location: Industrial District

Re: [Resource] Trees and Bushes OH MY!!

Post by Dynamo »

Sounds interesting, but could you upload some screenshots? Can't download files atm and wanted to see what it's like.
User avatar
Xtyfe
Posts: 1490
Joined: Fri Dec 14, 2007 6:29 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support

Re: [Resource] Trees and Bushes OH MY!!

Post by Xtyfe »

Done, the ones I posted are from the Enhanced version as I think they are better :)

They are clearly highrez and should be scaled if used in zdoom
User avatar
Enjay
 
 
Posts: 27488
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: [Resource] Trees and Bushes OH MY!!

Post by Enjay »

I agree, the enhanced ones look better than the original ones.

You're right, they are big and would probably work best scaled down a bit. However, to be fair, their size actually isn't unrealistically big if you wanted to have some trees/ a woodland in a map with a reasonably "true to life" scale about it.

Anyway, thanks for sharing. :)
User avatar
printz
Posts: 2649
Joined: Thu Oct 26, 2006 12:08 pm
Location: Bucharest, Romania

Re: [Resource] Trees and Bushes OH MY!!

Post by printz »

Cool, I'll look thru it later.
User avatar
Xtyfe
Posts: 1490
Joined: Fri Dec 14, 2007 6:29 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support

Re: [Resource] Trees and Bushes OH MY!!

Post by Xtyfe »

Links went dead, reuploaded the enhanced version only.

Return to “Resources”