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Re: Custom Texture Thread.

PostPosted: Sun Aug 12, 2018 8:59 pm
by abbuw
512x512 skybox. Here's an imgur album link to all the sides. There's no bottom part but that shouldn't be a problem unless you're doing some weird stuff, mirroring the sides vertically might help in that case. I might have a better version soon, I'm still fumbling around with Blender.

https://imgur.com/a/DgTDbYI

Re: Custom Texture Thread.

PostPosted: Sun Aug 12, 2018 9:35 pm
by XLightningStormL
Remade the SMONCx textures from Doom 64 for iD Dooms.

Image

Re: Custom Texture Thread.

PostPosted: Fri Aug 24, 2018 1:13 pm
by Mr.Enchanter
Cyberpunk/Diabolus Ex inspired textures:
Image Image
Image Image Image
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Image


Edits from MGS Textures Creds: Konami and Me

Re: Custom Texture Thread.

PostPosted: Tue Aug 28, 2018 4:13 am
by ItsNatureToDie
Cross-porting time!

Re: Custom Texture Thread.

PostPosted: Mon Sep 17, 2018 2:04 pm
by edgymemester
made a shower booth texture. source are various duke 3d sprites converted to Doom palette and/or recoloured by Laz Rojas.
showerclosedpublic.png
showerclosedpublic.png (8.28 KiB) Viewed 866 times

showeropenpublic.png
showeropenpublic.png (7.51 KiB) Viewed 866 times

Orka wrote:Well... I just played too many Metal Slug games... :D

Oh man. I really hope you're making a project with these

Re: Custom Texture Thread.

PostPosted: Fri Sep 21, 2018 2:26 pm
by osjclatchford
I've knocked together a new skyline for doom2 maps based on the contra3 skyline mixed with the doom2 rsky2 assets...
shittycity3.png
shittycity3.png (6.93 KiB) Viewed 801 times

enjoy!


if only there was a sky that would match rsky2's to scroll behind it...

*edit*
version2:
sky10.png
sky10.png (9.87 KiB) Viewed 795 times

with the central building-top changed to represent the one on the original artwork a bit closer...

oh and this sky to tile behind it:
sky11.png
sky11.png (138.07 KiB) Viewed 795 times

yes the clouds look a bit over-tiled but its not that noticable behind the buildings and in motion but if someone can do better I'd say please share.
I for one would love to see it done better!

oh heres an ingame shot:
Image

Re: Custom Texture Thread.

PostPosted: Tue Sep 25, 2018 12:12 am
by Clay
Some things I made playing with a grunge sgader I have been working on.

Spoiler:

Re: Custom Texture Thread.

PostPosted: Mon Oct 01, 2018 4:01 pm
by Enjay
A real nothing of a texture here.

I had reason to take a picture of the rear-view camera in my car with my phone. When looking at the pic, I noticed that there was a sort of interference pattern between the car camera screen and my phone. So I zoomed in on a bit, made it tile (more or less) and got this ugly thing.

Image

However, much to my surprise, on trying it in a map, it can actually look reasonable for small techy highlights and other "minimal use" effects.


Re: Custom Texture Thread.

PostPosted: Mon Oct 01, 2018 5:12 pm
by Clay
The texture is pretty cool but the story is better. :wink:

Re: Custom Texture Thread.

PostPosted: Sun Oct 07, 2018 11:08 pm
by DrDoctor
Some little bit of Jewish mysticism
Qliphothflesh.png
Qliphothflesh.png (15.29 KiB) Viewed 448 times

Re: Custom Texture Thread.

PostPosted: Sun Oct 07, 2018 11:22 pm
by Captain J
Oooo my, super sweet textures and BGs! That City one is really detailed and such-

Re: Custom Texture Thread.

PostPosted: Mon Oct 08, 2018 7:11 am
by osjclatchford
thanks cap! I was so pleased with the cityscape it is now a part of major crisis!

Re: Custom Texture Thread.

PostPosted: Mon Oct 08, 2018 8:47 am
by EffinghamHuffnagel
DrDoctor wrote:Some little bit of Jewish mysticism
Qliphothflesh.png

Of course. What a perfect use for the eyes. Surprised no one thought of this before now. And it could be used as the basis of an 11-level mapset (opening the eyes one at a time). Cool.

BTW, I also like the choice of using the inverted, 'Nightside' version of the Tree of Life. It IS Doom after all. Nice touch.

Re: Custom Texture Thread.

PostPosted: Thu Oct 11, 2018 3:36 pm
by Enjay
Took some pictures of fairly generic looking surfaces today, tiled them and coloured them to be a bit Doomish in colour (though not in the Doom palette).

Image

Image
An industrial non-slip floor coating.


Image
Rather boring looking office carpet.


Image
Fake granite-looking peg board.

A cookie to the first person who guesses what the first texture is a picture of.

Re: Custom Texture Thread.

PostPosted: Thu Oct 11, 2018 3:52 pm
by Gez
Slightly crumpled paper bag?