Custom Texture Thread.

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Re: Custom Texture Thread.

Postby NiGHTMARE » Tue Jan 31, 2017 5:05 pm

CEIL5_1 based set:

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Variant set with bolts:
Spoiler:


FLOOR7_1 based set:

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Obligatory recolours, inspired by Agaures' Black and Green textures pack:

Spoiler:
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Re: Custom Texture Thread.

Postby Guardsoul » Wed Feb 01, 2017 12:44 am

With all these textures I´m like
Spoiler:


Keep them coming!
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Re: Custom Texture Thread.

Postby EffinghamHuffnagel » Thu Feb 02, 2017 12:46 am

Serendipity - The good thing you find when you are looking for something else.

So I thought about the comment I got about my UAC-branded Bloodfall. I realized there might be a need for some 'specialty' textures like that. Besides looking like Falls with lights behind them (great for entrances of UAC buildings), they also look like liquids running down a SHAWN1 wall. By instinctively putting the logos in the same location as on SHAWN1 (at least my fixed version of SHAWN1; but hasn't everyone fixed SHAWN1 for themselves?), I created a new set of Shawn liquids. They have limited use, but if they are used, they'd stand out. Kind of like a green accent wall in a beige apartment. And I always have to have a yellow set so they can be used as a key indicator.

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I also had a Fast WFALL lying around and made variations of that.

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This is the only set NOT Doom-paletted, but I just liked the way the colors turned out.

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And here's the fast green falls I made without the logo. I like it. It has a very jungle/Mayan feel.

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Re: Custom Texture Thread.

Postby Mr.Enchanter » Fri Feb 03, 2017 1:28 am

Some tile I did for a commission, resized to 64x64, looks decent enough as a texture.

Image
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Re: Custom Texture Thread.

Postby Captain J » Fri Feb 03, 2017 3:03 am

nZHjfpc2.png
Looks kinda cool as ice cube texture!
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Re: Custom Texture Thread.

Postby Rachael » Fri Feb 03, 2017 3:12 am

Oooh, I like that. :)
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Re: Custom Texture Thread.

Postby Mikk- » Fri Feb 03, 2017 3:56 am

If you added a shimmering effect it could work as a water on top of brick texture.
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Re: Custom Texture Thread.

Postby Mr.Enchanter » Fri Feb 03, 2017 4:36 pm

Added some bevel to the edges, also here's a higher res version.

Image

Image
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Re: Custom Texture Thread.

Postby ItsNatureToDie » Sun Feb 05, 2017 6:45 pm

A little meh with these ones.

Also: console edit from this(http://www.doomworld.com/linguica/doom- ... e1_01.html)
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Re: Custom Texture Thread.

Postby Nash » Mon Feb 06, 2017 12:52 am

Laggy wrote:I made water.

Image


What program did you use to make this?
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Re: Custom Texture Thread.

Postby meatman12 » Tue Feb 07, 2017 8:46 pm

Some new crate colors (that I did for an upcoming wad)
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And yes, you guys can steal it if you want. Also, some doorstops (& a doortrak)
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Image
Image
Image
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Re: Custom Texture Thread.

Postby Laggy » Tue Feb 07, 2017 8:50 pm

Nash wrote:
Laggy wrote:I made water.

Image


What program did you use to make this?


Just toying with SDL.
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Re: Custom Texture Thread.

Postby Captain J » Wed Feb 08, 2017 12:52 am

Looks really fluid and amazing, but would be nice if it's fully blue!
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Re: Custom Texture Thread.

Postby comet1337 » Wed Feb 08, 2017 3:04 am

looks very shadow warrior-esque
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Re: Custom Texture Thread.

Postby Laggy » Wed Feb 08, 2017 7:50 pm

Captain J wrote:Looks really fluid and amazing, but would be nice if it's fully blue!

You mean like this?
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Or like this?
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I might eventually post several more of these with different colors and patterns.

EDIT: sdjfsdjf I should be sleeping

Image
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