Custom Texture Thread.

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Re: Custom Texture Thread.

Postby abbuw » Wed Dec 14, 2016 8:05 pm

ThrashfanBert1994 wrote:how about the classic version of Doom 64 textures? :-)

As the popular internet meme states: "Ain't nobody got time for that."

Here's some marble thing.
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Re: Custom Texture Thread.

Postby Gez » Wed Dec 14, 2016 8:09 pm

The Doom 64 textures are dull and desaturated, designed to be colored by the gradient lighting effect that Doom 64 applies to walls. Recreating them as "classic" textures would require making decisions about the colors they should have in neutral light.
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Re: Custom Texture Thread.

Postby ThrashfanBert1994 » Thu Dec 15, 2016 11:15 am

true, i will give it a shot
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Re: Custom Texture Thread.

Postby FuzzballFox » Sun Dec 18, 2016 12:16 am

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Made a sky for you guys- 1024x240 and is completely seamless! :D
Here's the true-colour pic if you want that too~
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Re: Custom Texture Thread.

Postby Captain J » Sun Dec 18, 2016 2:36 am

So beautiful... :wub: Always obliged for pretty texture donations of yours!
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Re: Custom Texture Thread.

Postby ZZYZX » Mon Dec 19, 2016 7:49 am

Someone might want to combine it with this old unfinished sky texture I have (I actually want to do it, but don't have time :()
This was ripped from some picture found on the net long long time ago (like 2013).
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Re: Custom Texture Thread.

Postby Mr.Enchanter » Mon Dec 19, 2016 11:52 am

Added some stars, they are slightly different sizes but I fixed that pretty easily as well.

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Re: Custom Texture Thread.

Postby osjclatchford » Mon Dec 19, 2016 3:41 pm

phwoar! what a great sky!
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Re: Custom Texture Thread.

Postby Enjay » Mon Dec 19, 2016 4:01 pm

Mr.Enchanter wrote:Added some stars...

But, there are stars in front of some of the planets. :?
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Re: Custom Texture Thread.

Postby YukiHerz » Mon Dec 19, 2016 8:05 pm

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My take, I also replaced the planets because they were not round.
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Re: Custom Texture Thread.

Postby ZZYZX » Mon Dec 19, 2016 8:15 pm

Wow, nice Doom 4 there :O
Although this feels more like the Warhammer warp.
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Re: Custom Texture Thread.

Postby Mr.Enchanter » Tue Dec 20, 2016 12:48 pm

Enjay wrote:
Mr.Enchanter wrote:Added some stars...

But, there are stars in front of some of the planets. :?


oops, lol, didn't really realize that xD

Fixed it.
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Re: Custom Texture Thread.

Postby Laggy » Tue Dec 20, 2016 6:55 pm

I made water.

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Re: Custom Texture Thread.

Postby Mr.Enchanter » Fri Dec 23, 2016 12:49 am

Doom palette sky. Picture of the Tarantula Nebula taken by Hubble.
Bottom is Truecolor.

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Andromeda Galaxy pictures.
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Spoiler: Original Image
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Re: Custom Texture Thread.

Postby Dynamo » Tue Jan 03, 2017 5:51 pm

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You will not make fun of Dr. Goldfire again! Perhaps any interesting edits or improvements for this one?

Also:

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These are originally from an ooooooooooooooooooold (2004? 2005?) version of Doom Remake for jdoom. I did not make them but they were part of a background texture (which did not even fit them...) and I figured they were a little too good not to use, so I cut them out to the best of my abilities. I did make the green and yellow recolors, for what it's worth.

Also reposting a few I quietly posted on my resource topic a while back. I did not bump the thread back then so probably few have seen them. might as well:

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Here's a few banners done using the action doom banner as a base. I planned to use these in a duke nukem 3d map, but may be useful for any urban decoration. I might make more in the future.

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Here's some paintings assembled from the stage select in Kid Icarus Uprising which can be used to decorate houses or mansions.

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A big painting depicting a Casino, can be put on the walls for a casino or another affluent building.
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