Custom Texture Thread.

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XLightningStormL
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Re: Custom Texture Thread.

Post by XLightningStormL »

Sky_KD.png
Made from ItsNatureToDie's brown Sky8_1 (greyscaled) with background sun (from a Brutal Doom flare) blackened E1 Doom sky, and a random star sky texture (from The Tei Tenga Incident) mixed with some other stuff, and minor edits + Mars from KDIZD, for an E1 sky for my Resurrect Nightmare mod
ItsNatureToDie
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Re: Custom Texture Thread.

Post by ItsNatureToDie »

@XLightningStormL: That is a mighty fine looking sky texture you got there :)

Recolored a bunch of ids marb textures with the color scheme of the one John Romero unreleased stuff (http://www.doomworld.com/linguica/doom- ... teste.html).
Attachments
YAY more brown textures.
YAY more brown textures.
Id Brown Marb.zip
(227.53 KiB) Downloaded 72 times
NiGHTMARE
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Re: Custom Texture Thread.

Post by NiGHTMARE »

More metal textures, this time inspired by RTC-3057:

Image

And here's an alternate version which includes bolts:

Image
NiGHTMARE
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Re: Custom Texture Thread.

Post by NiGHTMARE »

Image

Image
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FuzzballFox
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Re: Custom Texture Thread.

Post by FuzzballFox »

No UAC branded flesh? :V
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EffinghamHuffnagel
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Re: Custom Texture Thread.

Post by EffinghamHuffnagel »

FuzzballFox wrote:No UAC branded flesh? :V
And then before using it, add it to ANIMDEFS with "warp texture"
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meatman12
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Re: Custom Texture Thread.

Post by meatman12 »

Some custom doorstops for Hell.
Image
Blood = Red Skull, Water = Blue Skull, and Lava = Yellow Skull. Next, I'm gonna make some door tracks.

EDIT:
Image
This is really just a modified PANBORD2.
EDIT2: Here's a much better one made using SLIME15 and PANBORD2
Image
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EffinghamHuffnagel
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Re: Custom Texture Thread.

Post by EffinghamHuffnagel »

FuzzballFox wrote:No UAC branded flesh? :V
Well, curse me for a fool. I was in such a hurry to post and leave the house, I forgot to add the link to my texture. Worked out for the best since I took the extra time to make more. And then I got a little silly.

Image

Edit: I just realized I placed the logos at the height that matches SHAWN1, rather than centering them like NiGHTMARE did. I guess I could re-do them if anyone cares.
Last edited by EffinghamHuffnagel on Thu Jan 26, 2017 12:08 am, edited 1 time in total.
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ZZYZX
 
 
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Re: Custom Texture Thread.

Post by ZZYZX »

The blood is actually totally fabulous. Looks like there's a shining UAC sign behind the bloodfall.
NiGHTMARE
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Re: Custom Texture Thread.

Post by NiGHTMARE »

Here's my take on them:

Image
ItsNatureToDie
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Re: Custom Texture Thread.

Post by ItsNatureToDie »

Here is some more textures WITH BOOKS!!!!
Attachments
Books n Stuff.zip
(88.26 KiB) Downloaded 104 times
Books and Stuff.PNG
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agaures
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Re: Custom Texture Thread.

Post by agaures »

Added some depth to the uac logo.
Image

Did a version where the details are warped to match the skin material so it doesn't look so exact and perfect.
Image

My take on the intestines.
Image

And just to make your eyes bleed...
Image
ItsNatureToDie
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Re: Custom Texture Thread.

Post by ItsNatureToDie »

Ehh more textures of sorts including two extra book shelves I did not think to do last night.
Attachments
More Random textures.PNG
More Random Textures.zip
(76.81 KiB) Downloaded 92 times
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NachtIntellect
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Re: Custom Texture Thread.

Post by NachtIntellect »

agaures wrote:Added some depth to the uac logo.
Image
These would be great for crushing walls and the like.
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FireSeraphim
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Re: Custom Texture Thread.

Post by FireSeraphim »

Quoting myself from the Discord server here:
This is a door texture I made that's a wee bit inspired by the exit doors from heretic with a small touch of Doom 4 in there
Image
I basically made this thing on a whim. Part of me would sorta love to see a mini-project of sorts where textures from other IDtech 1 games got re-imagined and recreated in the Doom style.
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