Custom Texture Thread.

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Re: Custom Texture Thread.

Postby FuzzballFox » Sat Jul 22, 2017 7:17 pm

Random marble tiles for you peeps to play with!
Image
Download here!
Has the original PNG files too if you want those.
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Re: Custom Texture Thread.

Postby Captain J » Sat Jul 22, 2017 10:48 pm

Looks smooth and amazing! Excellent work!
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Re: Custom Texture Thread.

Postby Enjay » Tue Jul 25, 2017 6:03 pm

Meh, so I was walking out to my car looking at my driveway and thinking "it really needs to get it fixed" when a second thought popped into my head: "I bet I could make a texture or two out of it". So I took some snaps and... meh!

Own Palette : Doom Palette

Image : Image

Image : Image

Image : Image

They're OK I guess. You can see tiling a bit. They all converted to the Doom palette pretty well. I guess grey is easy.

Demo map.

meh.pk3
(184.58 KiB) Downloaded 19 times


Step in the teleporter to switch between Paletted texture land and Doom palette land.
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Re: Custom Texture Thread.

Postby Rachael » Tue Jul 25, 2017 6:29 pm

Those are really nice, Enjay! :)
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Re: Custom Texture Thread.

Postby Enjay » Tue Jul 25, 2017 7:12 pm

Thanks. I *think* it's the first time I've tried to make a texture from a photo that I took myself (could be wrong there) so I think they turned out reasonably well at least.

The first one is just a gravel part of my driveway. The second is part of a stretch of shared driveway that is also supposed to be gravel but years of weeds, moss and compression by cars and it's a bit... well, not very gravelly. The last is another the part of the shared driveway that is meant to be nice, smooth concrete. Yeah, it's been there a while. Maybe since the late 1960s? However, with three different households having rights to the driveway, and no clear, unified motivation for it to be fixed, I don't expect it to get better any time soon.
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Re: Custom Texture Thread.

Postby abbuw » Mon Jul 31, 2017 12:59 am

Let's go on a drive through town, a magical adventure is going down. Find the ones I took through a car window. (There's 2!)
Image
ImageImage
ImageImage
ImageImage
ImageImage
Image
ImageImageImage
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Re: Custom Texture Thread.

Postby Talon1024 » Sun Aug 06, 2017 5:47 pm

Dump of old attempts at making a new RROCK17 for Freedoom:
ImageImageImageImageImageImageImage

128x128 versions for most of the above:
ImageImageImageImageImageImage

And the bumpmaps for these textures (linked because they're huge):
http://www.ciinet.org/kevin/myimages2/doom/freedoom/textures/Rockdispl3.png
http://www.ciinet.org/kevin/myimages2/doom/freedoom/textures/Rockdispl3v4.png
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Re: Custom Texture Thread.

Postby abbuw » Tue Aug 08, 2017 12:57 am

Image
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Re: Custom Texture Thread.

Postby NeuralStunner » Thu Aug 10, 2017 7:43 pm

Awesome! Good-looking cheap way to block off a horizon.

You still updating that master archive? Lots of good stuff since the last one I got.

(Also happy birthday man. :cheers: )
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Re: Custom Texture Thread.

Postby Blox » Thu Aug 10, 2017 8:35 pm

Image
practicing something i'm bad at

Image
oh and a slight edit of some ancient edit of a hexen 2 texture
Last edited by Blox on Thu Aug 10, 2017 10:48 pm, edited 1 time in total.
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Re: Custom Texture Thread.

Postby abbuw » Thu Aug 10, 2017 8:53 pm

NeuralStunner wrote:Awesome! Good-looking cheap way to block off a horizon.

You still updating that master archive? Lots of good stuff since the last one I got.

(Also happy birthday man. :cheers: )

Oh shucks, yeah. It is just my texture archive zipped up, heh. Due to how many extra textures I've made it'd be insanity to sift through them all and properly rename them and stuff.
https://my.mixtape.moe/muecuv.zip - Tada!

(Thanks hombre, appreciate it)
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Re: Custom Texture Thread.

Postby NeuralStunner » Fri Aug 11, 2017 11:35 am

Awesome, thanks!
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Re: Custom Texture Thread.

Postby Jimmy » Sun Aug 20, 2017 9:50 am

I've been fucking around for a week or so, I guess. Big thanks to Cage, Fuzzball and esselfortium all for putting up with me. :P

These babies are from scratch, my first foray into doing anything of this scale.

Image

Neutron textures permalink (SUPER EARLY WIP; ONLY PNGS INCLUDED, PLEASE DO NOT USE YET. PM me if need be.)

I welcome criticism. :)
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Re: Custom Texture Thread.

Postby Talon1024 » Sun Aug 20, 2017 1:33 pm

Some of those look really cool, especially those with the gradients, but some others look dull, like the large crate textures.

-------------------------

Have I discovered the secret to awesomeness? (The dodge blend mode is your friend)
Image
And the base texture(s) for that one:
ImageImage

------------------------

A truecolour version, and a hi-res version of the new GRATE I just submitted to Freedoom:
Image
Image
Also, the Blender file, and the XYZ functions used to make this model:
Code: Select allExpand view
x(u,v) = (2 + .5 * cos(u)) * cos(v)
y(u,v) = (1 + .5 * cos(u)) * sin(v)
z(u,v) = .5 * sin(u) + v

And something I forgot to post earlier: a transparent monitor texture.
Image
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Re: Custom Texture Thread.

Postby FuzzballFox » Thu Sep 07, 2017 4:23 pm

This happened- yes they tile horizontally and vertically!
Image
Image
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