Custom Texture Thread.

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Nevander
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Re: Custom Texture Thread.

Post by Nevander »

Anyone got any really good and well tiling collections of Hell and rock/brick textures? I need some good choices so texturing won't get repetitive. I'd like good flats too to match up with them if possible. Just throw me some links or post 'em here. Anything you know of will help, nothing in particular. I will search through this thread too. Asking because rock textures are the hardest thing to find good textures of, there's plenty of tech stuff out there but not enough good Hell based rock and brick textures.
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Airos
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Re: Custom Texture Thread.

Post by Airos »

This site claims their textures are "Seamless and Tileable". A pretty friendly usage policy to boot.

edit: Here's another site that offers tileable rock textures, although at a much lower resolution.
Talon1024
 
 
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Re: Custom Texture Thread.

Post by Talon1024 »

Freetonia BROWN1, BROWN2, BROWN3, BROWN5, and MARBLE1 with subtler panel lines. I forgot to post these earlier.

ImageImageImageImageImage

My first and second (Warning: Lots of blood stains) attempts at wall63_2 based on the previous wall63_1. I think I'm more satisfied with the second one, though.
ItsNatureToDie
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Re: Custom Texture Thread.

Post by ItsNatureToDie »

Those rock textures are based off of the line less M_MWALL1 Texture after using graphicsgale more emboss and grey scale feature. Then recolored to fit dooms pallet. The other marb textures are also M_MWALL1 with the pallets lightest to darkest reversed.
Attachments
Marb edit textures.PNG
Marb Texture edit.zip
(150.47 KiB) Downloaded 79 times
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Captain J
 
 
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Re: Custom Texture Thread.

Post by Captain J »

Oooooh hell, now we are seeing Cyberdemon signature as well! Nice work once again, David!
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Re: Custom Texture Thread.

Post by Talon1024 »

Finally got around to doing 8-row versions of the Freetonia DIRBRI{1,2}.
ImageImage
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Re: Custom Texture Thread.

Post by Talon1024 »

Truecolour (and hi-res) version of the new RROCK17 I made for Freedoom:
ImageImage
And the source bump map (linked for size).
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Orka
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Re: Custom Texture Thread.

Post by Orka »

Not so custom but I think it would be pretty good to have buildings in the background like for example the Project Nexus ones and not just a burning city scape... so I threw these together...
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Credz to ID Software and Krinkels
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Skelegant
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Re: Custom Texture Thread.

Post by Skelegant »

I attempted turning a photo into a texture set
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it looks weeeeird
GENTEK
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Custom Texture Thread.

Post by GENTEK »

That looks cool Skelegant! :D
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Captain J
 
 
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Re: Custom Texture Thread.

Post by Captain J »

Now i'd like see that truck in vanilla doom palette! Neat work.
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NoozeArts
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Re: [SPRITES] Spriting Carnival!!

Post by NoozeArts »

Working on a somewhat minimalistic, cartoony texture pack for fun. I don't have any solid plans for them just yet.
Haven't tested ingame.

Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

I think they belongs to texture thread, but they looks clean and cool!
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Doomguy5th
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Re: [SPRITES] Spriting Carnival!!

Post by Doomguy5th »

NoozeArts wrote:Working on a somewhat minimalistic, cartoony texture pack for fun. I don't have any solid plans for them just yet.
Haven't tested ingame.

Image
That reminds me of the Minecraft plastic texture pack lol, it looks very smooth. I'd download this right when you release it, keep up the great work!
Blue Shadow
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Re: [SPRITES] Spriting Carnival!!

Post by Blue Shadow »

Captain J wrote:I think they belongs to texture thread, but they looks clean and cool!
Moved to the appropriate thread.
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