Custom Texture Thread.

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Re: Custom Texture Thread.

Postby HMNuke93 » Sat Aug 10, 2019 4:31 am

Sky texture edited from Akuji The Heartless:
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Re: Custom Texture Thread.

Postby Gez » Sat Aug 10, 2019 8:07 am

Impulse101 wrote:Hello, old member who forgot his previous IDs here

I didn't know where to post what I'm about to ask, so I leave it here. Does these textures have some sort of license ?
I mean, I know that lots of these are used in mods for other games such as Duke 3D and Quake, so I was wondering if these textures could be used in an actual freeware game project instead of a mod ?

Thank you ! :D

Unless the textures where made from scratch or from a photo the texture author took themselves, I really recommend using them for a commercial project as most of them will be edits (aka "derivative works") of textures from Doom, Hexen, Quake, Duke 3D, and who knows what else.

For a strictly freeware game it's probably okay because non-commercial, so the companies will just keep turning a blind eye to it; but if you have something like even just a Patreon advertized in the game, then... yeah.
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Re: Custom Texture Thread.

Postby Impulse101 » Sat Aug 10, 2019 9:41 am

Thanks for the clarification !
I think I'd stay away from edits and/or rips. Better safe than sorry, as they say.
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Re: Custom Texture Thread.

Postby Enjay » Sat Aug 17, 2019 5:56 pm

I don't recall who originally made this (Cage?):

Image

But I've seen it in loads of WADs so I decided to combine it (sort of) with FreeDoom's TEKWALL4:

Image

Image

Oh yeah, and:


Model so I can be under the cables and look straight up and still see something. :P I think I still need to do a bit of work on the skin though. It doesn't look similar enough to the original texture.
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Re: Custom Texture Thread.

Postby RailedRobin » Mon Aug 19, 2019 4:32 pm

Hey. I'm currently working on a small project for Hexen/Heretic, and decided to make a bunch of textures for it. I know these look really blurry, but that's just because I use them as stand-ins for hi-res versions. I decided to do it like this, so I won't have to resize all my textures in the editor. And also, if I want, I can just remove the hires folder to disable it.

For some of the finished textures I'm using some pbr material, and all the windows have brightmaps.

Trying an imgur url, since I can't post images directly.
https://imgur.com/a/BLdAQf0
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Re: Custom Texture Thread.

Postby Canned Yams » Thu Aug 29, 2019 9:03 pm

got bored
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Re: Custom Texture Thread.

Postby Captain J » Thu Aug 29, 2019 10:19 pm

Now that's art! I love how that baron fits perfectly!
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Re: Custom Texture Thread.

Postby ukiro » Sat Aug 31, 2019 10:18 am

OTEX v1.0 is out: http://doom.ukiro.com/
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Re: Custom Texture Thread.

Postby DnB-Freak » Fri Sep 06, 2019 7:31 am

ukiro wrote:OTEX v1.0 is out: http://doom.ukiro.com/


These textures are awesome, great work in a new aspect :-D
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Re: Custom Texture Thread.

Postby NachtIntellect » Sat Sep 07, 2019 10:20 am

So, I made this texture the other day, all-while I think it needs some cleaning up. I do think I did a good job.
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Re: Custom Texture Thread.

Postby Captain J » Sat Sep 07, 2019 10:27 am

You really did. I love the metal texture and crystal lens thing in the middle. Very shiny!
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Re: Custom Texture Thread.

Postby shitbag666 » Mon Sep 09, 2019 7:29 pm

NachtIntellect wrote:So, I made this texture the other day, all-while I think it needs some cleaning up. I do think I did a good job.


That's very original, I like it!
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