Custom Texture Thread.

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Re: Custom Texture Thread.

Postby Darkcrafter » Fri May 24, 2019 4:51 pm

:twisted:
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Re: Custom Texture Thread.

Postby Enjay » Sat May 25, 2019 2:17 pm

If you've spent any time hanging around this thread, you've probably noticed that I quite like animated computer textures. So, here are a few animated gifs that I thought would convert well to computer panels. (The one on the right has been posted before but this is a slight improvement).



http://www.aspectsweb.co.uk/enjay/doom/ ... iComps.pk3

[edit] Added a few more [/edit]

[edit2]
Bonus animation. :P

Spoiler:

[/edit2]
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Re: Custom Texture Thread.

Postby Expect No Mercy » Mon May 27, 2019 1:35 am

@Darkcrafter: I knew someone would do this ;)

@Enjay: Wow! Nice work. Can we have some Doom default computer replacements?
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Re: Custom Texture Thread.

Postby phantombeta » Fri May 31, 2019 10:56 pm

WildWeasel posted a palletified pic of a healing surgery incision of his, and I felt like I had to make it into a Doom flesh tex. Probably a terrible edit, but hey, at least I tried.

ImageImage
Credits: WildWeasel, Id Software

WW's original image
PSD files
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Re: Custom Texture Thread.

Postby ZZYZX » Mon Jun 10, 2019 2:49 pm

Some rly random thing

Spoiler: Base


Image Image Image

Image Image Image Image
Last edited by ZZYZX on Mon Jun 10, 2019 6:06 pm, edited 1 time in total.
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Re: Custom Texture Thread.

Postby Enjay » Mon Jun 10, 2019 4:26 pm

Nice. I'll hang on to them for possible future use if that's OK.
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Re: Custom Texture Thread.

Postby ZZYZX » Mon Jun 10, 2019 5:55 pm

I don't believe in copyright ;)
So if I post anything anywhere it's by default any use.
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Re: Custom Texture Thread.

Postby Snarboo » Wed Jun 12, 2019 3:04 am



A quick and dirty attempt at making a tiling concrete texture in Krita using the in-built texture brushes and this tutorial. For something that took ~20 - 30 minutes, I'm pretty satisfied with the end result! There's visible seams on some of the edges, but nothing worse than a few of the organic textures already in Doom. Feel free to use for whatever purpose you may have in mind.
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Re: Custom Texture Thread.

Postby Vegeta(dw) » Fri Jul 05, 2019 1:39 pm

Hi, I'm working on some underground maps. Does anyone have something like a cave sky? The maps are supposed to take place in a massive cave (like a giant dome).
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Re: Custom Texture Thread.

Postby Blue Shadow » Fri Jul 05, 2019 9:09 pm

Vegeta(dw) wrote:Hi, I'm working on some underground maps. Does anyone have something like a cave sky? The maps are supposed to take place in a massive cave (like a giant dome).

Requests go here.
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Re: Custom Texture Thread.

Postby SLON » Mon Jul 15, 2019 9:30 am

Just a window, based on the Romero's unreleased stuff. Plus three walls (the last two in their original form were used in Doom Tribute). I will say right away, I deliberately almost did not "clean" the pixels from the original picture (so you can polish it if anyone suddenly wishes). In my opinion, this is what the textures of the houses in the original Doom 2 should have been. You can do whatever you want with it, and use it wherever you want.
ED: Added a version with grille (also based on Romero's pictures).
ED 2: Fixed glass flare's pixels. The changes are very minor, but you can re-upload file, if you want and use it already.
WND.png
WND.png (10.58 KiB) Viewed 491 times
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WND_GRL.png
WND_GRL.png (857 Bytes) Viewed 491 times
Last edited by SLON on Wed Jul 17, 2019 8:15 am, edited 2 times in total.
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Re: Custom Texture Thread.

Postby Jimmy » Mon Jul 15, 2019 12:55 pm

Awesome. Always kinda thought the original window was ugly as sin!
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Re: Custom Texture Thread.

Postby Enjay » Mon Jul 15, 2019 2:14 pm

Yeah, I think I like that better than what appeared in game too. :thumb:
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Re: Custom Texture Thread.

Postby SLON » Wed Jul 17, 2019 6:33 am

Jimmy wrote:Awesome. Always kinda thought the original window was ugly as sin!

In any case, you see, this is absolutely not an American style. And all the more so not what is typical of modern cities.

Spoiler:
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Re: Custom Texture Thread.

Postby Impulse101 » Fri Aug 09, 2019 6:24 pm

Hello, old member who forgot his previous IDs here

I didn't know where to post what I'm about to ask, so I leave it here. Does these textures have some sort of license ?
I mean, I know that lots of these are used in mods for other games such as Duke 3D and Quake, so I was wondering if these textures could be used in an actual freeware game project instead of a mod ?

Thank you ! :D
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