Mike12's Resources - Blood-style Revolver, 12/4/2016

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Re: Mike12's Resources - UPDATE: Vented Shotgun 2 v3, 8/8/11

Postby MidnightTH » Fri Aug 12, 2011 10:20 am

Maybe do a Edit of Vented shotgun 2 to make a Flamethrower
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby Mike12 » Mon Aug 15, 2011 7:53 am

Added a 'China Lake' Pump-Action Grenade Launcher that Chronoteeth requested.
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby wildweasel » Mon Aug 15, 2011 12:30 pm

I've got a small-ish request; I'm eager to replace the hacked-up Doom pistol that I'm currently using in Weasel Presents Nazis. I'd like to request either a Walther P38 or Luger P08 (either one's fine), whenever you have a chance.

[edit] Centered, if you could, please - otherwise it'd end up being the only angled weapon in the mod, which would be awkward. =P
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby SamVision » Mon Aug 15, 2011 12:33 pm

If you take WW's request and make a Luger, can you please make another version with ROTT hands?
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby Mike12 » Mon Aug 15, 2011 1:22 pm

wildweasel wrote:I've got a small-ish request; I'm eager to replace the hacked-up Doom pistol that I'm currently using in Weasel Presents Nazis. I'd like to request either a Walther P38 or Luger P08 (either one's fine), whenever you have a chance.

[edit] Centered, if you could, please - otherwise it'd end up being the only angled weapon in the mod, which would be awkward. =P



Image

Something along those lines?
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby NeuralStunner » Mon Aug 15, 2011 1:29 pm

From now on I may randomly, instead of saying "that's so awesome", say "that's so Mike12". ;)
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby wildweasel » Mon Aug 15, 2011 2:00 pm

Mike12 wrote:Image

Something along those lines?

Ooh, yes, I like! I really only need one other frame for recoil, then once I stick a muzzle flash on it, it should be 1:1 compatible with the existing pistol code in my mod. You're awesome!
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby Mike12 » Mon Aug 15, 2011 2:50 pm

wildweasel wrote:
Mike12 wrote:Image

Something along those lines?

Ooh, yes, I like! I really only need one other frame for recoil, then once I stick a muzzle flash on it, it should be 1:1 compatible with the existing pistol code in my mod. You're awesome!



Haha, thanks!

Image
That aught to do it.
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby wildweasel » Mon Aug 15, 2011 3:24 pm

Thanks again, sir, this is now implemented in the mod!
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby Mike12 » Mon Aug 15, 2011 4:21 pm

wildweasel wrote:Thanks again, sir, this is now implemented in the mod!


Haha, awesome, and no problem!
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby bgraybr » Mon Aug 15, 2011 11:46 pm

I love you for that second vented shotgun.
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby TheMistress » Tue Aug 16, 2011 3:19 pm

Maybe you should add a Third sprite for the pump action grenade launcher, so the Pumping looks a tiny bit smoother than just 2 frames ;o.
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby hugoroy » Wed Aug 24, 2011 5:39 pm

very nice.
mind if I use these?
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby Mike12 » Wed Aug 24, 2011 10:04 pm

hugoroy wrote:very nice.
mind if I use these?


Sure, that's what they're here for.
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Re: Mike12's Resources - UPDATE: Pump Action GL, 15/8/11

Postby hugoroy » Thu Aug 25, 2011 9:24 am

Mike12 wrote:
hugoroy wrote:very nice.
mind if I use these?


Sure, that's what they're here for.


Thanks :D
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