Mike12's Resources - Blood-style Revolver, 12/4/2016

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Re: Mike12's Resources - UPDATE: Axe, 30/4/12

Postby Xaser » Tue May 01, 2012 1:21 pm

PixelPunch sounds neat, but how do you actually go about using it? I can't figure out how to actually open an image, since bizarrely there's no menu or anything. o_O
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Re: Mike12's Resources - UPDATE: Axe, 30/4/12

Postby Blox » Tue May 01, 2012 10:55 pm

Yeah, it's pretty stupid. But you have to drag&drop an image onto it.

And you save the new image by pressing "S".
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Re: Mike12's Resources - UPDATE: Axe, 30/4/12

Postby amv2k9 » Wed May 02, 2012 3:01 pm

Blox wrote:Yeah, it's pretty stupid. But you have to drag&drop an image onto it. And you save the new image by pressing "S".
Ouch. No batch option?
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Re: Mike12's Resources - UPDATE: Axe, 30/4/12

Postby Mike12 » Thu Jun 21, 2012 12:46 pm

I think I have this chainsaw finished now:

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Credits:
ID Software
Midway
NMN/Paul
JoeyTD
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Re: Mike12's Resources - UPDATE: Deathsaw 2000, 21/6/12

Postby SamVision » Thu Jun 21, 2012 3:04 pm

That. Looks. AWESOME!
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Re: Mike12's Resources - UPDATE: Deathsaw 2000, 21/6/12

Postby Mike12 » Fri Jun 22, 2012 12:40 pm

Finally finished the dual Cutlass Berettas (aka Revy's pistols from Black Lagoon)
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Last edited by Mike12 on Thu Jun 28, 2012 4:54 am, edited 1 time in total.
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Re: Mike12's Resources - UPDATE: Deathsaw 2000, 21/6/12

Postby amv2k9 » Fri Jun 22, 2012 1:18 pm

Mike12 wrote:Finally finished the dual Cutlass Berettas (aka Revy's pistols from Black Lagoon)
That is one pretty looking gun :D
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby chronoteeth » Fri Jun 22, 2012 2:30 pm

Could ya possibly doom hand it? Seems to be that theres little hands that'd fit on it, even tho theres plenty of hands. Its a great pistol, just kinda stuck in a sort of "only one kind of mod" cuz of the awesome gloves
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby wildweasel » Fri Jun 22, 2012 2:57 pm

Welp, these just went into WW-Terror, replacing the earlier version you made...thanks, Mike12, you're awesome!
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby Mike12 » Fri Jun 22, 2012 3:01 pm

wildweasel wrote:Welp, these just went into WW-Terror, replacing the earlier version you made...thanks, Mike12, you're awesome!

Haha thanks, and no problem!

chronoteeth wrote:Could ya possibly doom hand it? Seems to be that theres little hands that'd fit on it, even tho theres plenty of hands. Its a great pistol, just kinda stuck in a sort of "only one kind of mod" cuz of the awesome gloves

Yeah, I'll probably do that soon. Shouldn't be too difficult now that all the animating and such is done.
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby cq75 » Sun Jun 24, 2012 11:53 am

That is a great looking pistol!
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby Minigunner » Sun Jun 24, 2012 11:58 am

Yeah, about the reload hand:
Spoiler:

I forgot to take credit for it, then JoeyTD used it for his Glock as well and Uboa put it up in the Hands Resource thread.
I'm okay with that though, because so far, it has been used for awesome weapons, made by awesome people. 8-)
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby Mike12 » Sun Jun 24, 2012 2:06 pm

Minigunner wrote:Yeah, about the reload hand:
Spoiler:

I forgot to take credit for it, then JoeyTD used it for his Glock as well and Uboa put it up in the Hands Resource thread.
I'm okay with that though, because so far, it has been used for awesome weapons, made by awesome people. 8-)



Ah right, sorry about that. Hand credits always get confusing. Added to the credits on the first post.
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby HavoX » Tue Jun 26, 2012 9:49 am

Minigunner wrote:
Spoiler:

One thing that bugs me about that pistol (and others like that)...

First of all, for accuracy purposes, the M1911A1 doesn't eject bullets from the left side. The thingy that ejects bullets is on the right side of the gun, and if Doom Guy was holding the gun by the right hand in an angled view, Mr. Thingy should be hidden from view.

EDIT: Like so...

bfm1911reload-fixed.png


EDIT 2: Don't worry, I took care of it for you. ;)
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Last edited by HavoX on Tue Jun 26, 2012 10:38 am, edited 2 times in total.
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Re: Mike12's Resources - UPDATE: Cutlass Berettas, 22/6/12

Postby Minigunner » Tue Jun 26, 2012 10:33 am

I know that. I just never got around to editing it.
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