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[Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 11:06 am
by Mike12
This is my attempt at making the rifle that the default Marine and Zombieman sprites carry. Hope you find it useful!

MARINERIFLE.png


RIFRECOIL.png


RIFLA0.png


Credits:
ID Software (for the DooM alpha 0.5 rifle)
Rogue Entertainment (for a little snippet of a Strife sprite)
Seargant_Mark_IV (for the very top of the rifle sight, part of the top handle, and the the reloading frames from Brutal Doom)
GT Interactive (the NAM sprites that were used for the Brutal Doom reloading frames)

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 2:11 pm
by wildweasel
I like that - I even like how you managed to make the alpha muzzle flashes look good!

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 2:24 pm
by Xaser
Oh, snap! This is great stuff, I say! :)

Hmm, I can see myself using this in the future...

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 2:27 pm
by Enjay
Nice.

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 2:35 pm
by Mike12
Glad to see it's liked! Just added a pick-up sprite for good measure, as well. :)

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 2:51 pm
by NeuralStunner
wildweasel wrote:I even like how you managed to make the alpha muzzle flashes look good!
Agreed!

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 5:39 pm
by SamVision
Wow, just wow. This is beautiful :cry:
Spoiler:

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Fri May 13, 2011 6:40 pm
by Mike12
SamVision wrote:Would be cool if it had a two frame recoil animation


Threw some together within a few minutes. The lines on the screen look a tad screwy on the screened version (wasn't quite sure how to get around that), but other than that it should work fine.

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 5:45 am
by printz
Awesome! It even has the classic UAC logo spraypainted on it.

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 7:54 am
by Ryan Cordell
Very nicely done there.

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 10:25 am
by Minigunner
Holy fuck, I am definitely using this for my project, with full credit! I tried using the shotgun as the base for the marine rifle reloading sprite before, although I mistaken the handle on the alpha rifle as the ejection port. :|

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 2:37 pm
by CaptainToenail
Very cool weapon. It's funny that technically it should be less useful than the Doom pistol. :laff:

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 2:45 pm
by Mike12
CaptainToenail wrote:Very cool weapon. It's funny that technically it should be less useful than the Doom pistol. :laff:


It's that ever-reliable UAC engineering, I tells ya!

Though, there's always the possiblity that the zombies just suck at using it. :P

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 4:53 pm
by NeuralStunner
Mike12 wrote:Though, there's always the possiblity that the zombies just suck at using it. :P
Well yes, their shotguns suck too. ;)

Re: [Weapon] UAC Standard Issue Rifle

PostPosted: Sat May 14, 2011 7:49 pm
by Xim
Wow, an amazing job!