[Sprites] Eradicator enemies (WIP)

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!

[Sprites] Eradicator enemies (WIP)

Postby Diodeus » Wed Feb 09, 2011 8:40 pm

Here, first rip of enemy from Eradicator. I ripped this enemy at the CKeen's request.
hsd_prev.PNG
hsd_prev.PNG (20.01 KiB) Viewed 2584 times

P.S. As for now, all my attention concentrated on an ripping of enemies from Last Rites. I will rip other enemies from Eradicator a bit later.
_______________________
With best regards, Diodeus.
User avatar
Diodeus
 
Joined: 29 Dec 2009
Location: Beyond Eternity

Re: [Sprites] Eradicator enemies (WIP)

Postby WWII44 » Wed Feb 09, 2011 9:20 pm

He's a hellish brute he is isn't he
User avatar
WWII44
I Kill Demons DEAD!
 
Joined: 25 Nov 2010

Re: [Sprites] Eradicator enemies (WIP)

Postby cq75 » Wed Feb 09, 2011 9:53 pm

He looks a bit more like a sea monster to me
User avatar
cq75
I've given myself a number, and taken away my name.
 
Joined: 27 Dec 2009
Location: Just beyond the line horizon

Re: [Sprites] Eradicator enemies (WIP)

Postby Ryan Cordell » Thu Feb 10, 2011 5:28 am

Cthulhucubus? :P
User avatar
Ryan Cordell
PDA Man
 
Joined: 06 Feb 2005
Location: Capital of Explodistan

Re: [Sprites] Eradicator enemies (WIP)

Postby Enjay » Thu Feb 10, 2011 5:32 am

That looks superb. He would probably fit better with a Doom64 looking mod rather than the original Doom but he's "nice" none the less.
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Re: [Sprites] Eradicator enemies (WIP)

Postby Reactor » Thu Feb 10, 2011 7:33 am

I've completed Eradicator, it's one of my favourite FPS games, mainly because it has a function of being TPS the same time. To tell the honest, Eradicator is very short in enemies...compared to Doom 2, it offers might few enemies.

There are, however, lots of static sprites and weapon sprites (Eradicator offers 15 different weapons, very exotic, special ones, such as boomerang, Missile seeker-hunter, pellet bomb, rollermine etc.) I would love to see'em :)
User avatar
Reactor
The militarist
 
Joined: 03 Feb 2011
Location: Island's Beauty, Hungary

Re: [Sprites] Eradicator enemies (WIP)

Postby Ryan Cordell » Thu Feb 10, 2011 8:51 am

Actually, I'm quite considering using this as a new enemy in GS. So.. Dibs! :P
User avatar
Ryan Cordell
PDA Man
 
Joined: 06 Feb 2005
Location: Capital of Explodistan

Re: [Sprites] Eradicator enemies (WIP)

Postby Diodeus » Thu Feb 10, 2011 10:34 am

Reactor wrote:I've completed Eradicator, it's one of my favourite FPS games, mainly because it has a function of being TPS the same time. To tell the honest, Eradicator is very short in enemies...compared to Doom 2, it offers might few enemies.

Compared to Doom 2 maybe. But "very short"...
Spoiler:


Reactor wrote:There are, however, lots of static sprites and weapon sprites (Eradicator offers 15 different weapons, very exotic, special ones, such as boomerang, Missile seeker-hunter, pellet bomb, rollermine etc.) I would love to see'em :)

Try to use search button- viewtopic.php?f=37&t=28427
User avatar
Diodeus
 
Joined: 29 Dec 2009
Location: Beyond Eternity

Re: [Sprites] Eradicator enemies (WIP)

Postby jute » Thu Feb 10, 2011 1:58 pm

How are you ripping these files? All of these would look great in a Doom 64 mod.
jute
 
Joined: 31 Jul 2007

Re: [Sprites] Eradicator enemies (WIP)

Postby Zero X. Diamond » Fri Feb 11, 2011 12:07 am

I can save you some time if you have to rip these anything like I do at all... I already have a full set of the floaty guy with the metal spinal cord and the giant cannon arm. If I can find it in my files I'll gladly toss it up somewhere.
User avatar
Zero X. Diamond
Now get your ass out there and save the world!
 
Joined: 22 Dec 2009

Re: [Sprites] Eradicator enemies (WIP)

Postby Ryan Cordell » Fri Feb 11, 2011 3:23 am

Actually, these probably wouldn't look that out of place in some of LWM's mods either (sorry for any offense).. Particularly the big, hulking one. :P
User avatar
Ryan Cordell
PDA Man
 
Joined: 06 Feb 2005
Location: Capital of Explodistan

Re: [Sprites] Eradicator enemies (WIP)

Postby CaptainToenail » Fri Feb 11, 2011 9:27 am

Wow what a bunch of ugly mofos. They deserve to be blasted with a SSG. :)
CaptainToenail
 
Joined: 06 Jul 2007

Re: [Sprites] Eradicator enemies (WIP)

Postby Cutmanmike » Fri Feb 11, 2011 9:32 am

I love how... retro these guys look haha
User avatar
Cutmanmike
Not dead
 
Joined: 06 Oct 2003
Location: United Kingdom

Re: [Sprites] Eradicator enemies (WIP)

Postby Diodeus » Fri Feb 11, 2011 11:29 am

jute wrote:How are you ripping these files? All of these would look great in a Doom 64 mod.

Zero X. Diamond wrote:I can save you some time if you have to rip these anything like I do at all...

With the help of brain, hands and TiledGGD. ;)

Zero X. Diamond wrote:I already have a full set of the floaty guy with the metal spinal cord and the giant cannon arm. If I can find it in my files I'll gladly toss it up somewhere.

Good, if you find it, post in this thread. Someone may want to use it right now.
User avatar
Diodeus
 
Joined: 29 Dec 2009
Location: Beyond Eternity

Re: [Sprites] Eradicator enemies (WIP)

Postby Xim » Sun Mar 20, 2011 4:30 pm

Hey, you think you could re-upload this somewhere else? The hosting site is broken.
User avatar
Xim
 
Joined: 20 Feb 2009
Location: Kickassada

Next

Return to Resources

Who is online

Users browsing this forum: No registered users and 2 guests