SladeEXE's Sprite edits (Update latest post)

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SladeEXE's Sprite edits (Update latest post)

Postby SladeEXE » Sun Dec 05, 2010 7:07 pm

New Sprite Sheets

Weapons:
EXE_WeaponsUpdate.PNG
EXE_WeaponsUpdate.PNG (57.73 KiB) Viewed 2903 times


Items:
EXE_ItemsUpdate.PNG
EXE_ItemsUpdate.PNG (7.32 KiB) Viewed 2903 times

Note: Some of the sprites (Bullet Boxes) are edits from HellCattX's Ammo Pile.
Last edited by SladeEXE on Fri Jan 21, 2011 4:46 pm, edited 8 times in total.
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Re: SladeEXE's Sprite edits.

Postby Xim » Sun Dec 05, 2010 9:25 pm

Simple but good, I like them. :D
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Re: SladeEXE's Sprite edits.

Postby Xaser » Sun Dec 05, 2010 9:45 pm

Hehe, it's an LFG. :P
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Re: SladeEXE's Sprite edits.

Postby Slax » Mon Dec 06, 2010 6:22 am

Xaser wrote:Hehe, it's an LFG. :P

No no no, it's a Plasma Cooker!
I see it as kind of a rocket launcher. Short charge time, not too shabby fire rate. A single projectile. Explodes into a cloud of plasma (or whatever) that stays there for a while, dealing MASSIVE DAMAGE!

I like weapons.
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Re: SladeEXE's Sprite edits.

Postby Princess Viscra Maelstrom » Mon Dec 06, 2010 7:18 am

Cool! Would fit perfectly into an Astrostein type of mod for DooM.
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Re: SladeEXE's Sprite edits.

Postby SladeEXE » Tue Dec 07, 2010 1:57 pm

New Stuff on the first post.
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Re: SladeEXE's Sprite edits.

Postby NeuralStunner » Tue Dec 07, 2010 2:25 pm

Eugh. Those powerups look horrid. (GZDoom has hq4x if i want sprites to look like that.) :stuppor:
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Re: SladeEXE's Sprite edits.

Postby SladeEXE » Tue Dec 07, 2010 2:32 pm

Well... It was an attempt really. I don't expect it to be used.
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Re: SladeEXE's Sprite edits.

Postby SladeEXE » Mon Dec 13, 2010 1:58 pm

New and old Sprites on the first post.
Last edited by SladeEXE on Wed Jan 12, 2011 6:18 pm, edited 3 times in total.
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Re: SladeEXE's Sprite edits.

Postby NeuralStunner » Mon Dec 13, 2010 3:51 pm

Those recoil frames really need to be crispened up. Unless of course they go by fast enough, in which case you could handwave it as "motion blur". :P
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Re: SladeEXE's Sprite edits.

Postby Xaser » Mon Dec 13, 2010 5:55 pm

Hey, I like those! Agreed on the blurring, though (it'd look better without), but that's a simple case to fix either way.
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Re: SladeEXE's Sprite edits.

Postby ShadesMaster » Tue Dec 14, 2010 10:02 am

I like these. :D
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Re: SladeEXE's Sprite edits.

Postby SladeEXE » Tue Dec 14, 2010 4:02 pm

:BFG:
:BFG:
Last edited by SladeEXE on Wed Jan 12, 2011 6:30 pm, edited 1 time in total.
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Re: SladeEXE's Sprite edits.

Postby HellCattX » Tue Dec 14, 2010 4:41 pm

and here i though i was the only one who new what
a 10mm, M-211Semiautomatic Gas -Op- erated Infantry Combat Weapon (Sig-Cow, we called it) is hehehehe. good work!
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Re: SladeEXE's Sprite edits.

Postby wildweasel » Tue Dec 14, 2010 5:09 pm

HellCattX wrote:and here i though i was the only one who new what
a 10mm, M-211Semiautomatic Gas -Op- erated Infantry Combat Weapon (Sig-Cow, we called it) is hehehehe. good work!

Heh, there's also a Sig-Cow in Immoral Conduct.
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